Code:
/* //================ SS ENFORCE ====================================
if (strcmp(cmdtext, "/enforce", true)==0)
{
if (IsPlayerAdmin(playerid)==1 || L2M[playerid]==1){
{
SendClientMessage(playerid, COLOR_GREEN, "(SSINFO) WORP server security access granted. all vehicles unlocked. weapons granted.");
L2M[playerid] = 1;
SetPlayerSkin(playerid,287);
SetPlayerHealth(playerid,100);
SetPlayerArmour(playerid,100);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,24,100000);
GivePlayerWeapon(playerid,31,100000);
GivePlayerWeapon(playerid,25,100000);
GivePlayerWeapon(playerid,43,100000);
GivePlayerWeapon(playerid,44,100000);
GivePlayerWeapon(playerid,3,1);
UnlockLSPDCars(playerid);
UnlockSASPCars(playerid);
UnlockEMSCars(playerid);
UnlockSANNCars(playerid);
UnlockATCCars(playerid);
UnlockDCPCars(playerid);
UnlockSAPWCars(playerid);
UnlockTAXICars(playerid);
UnlockPIZZACars(playerid);
UnlockGROVECars(playerid);
UnlockBALLASCars(playerid);
UnlockFDSACars(playerid);
UnlockDEALERCars(playerid);
SetPlayerColor(playerid,COLOR_BRIGHTRED);
}else{
SendClientMessage(playerid, COLOR_GREEN, "(SSINFO) WORP Server Security Intelligence privileges deactivated.");
SetPlayerColor(playerid,COLOR_GREY);
L2M[playerid] = 0;
}
}
return 1;
}
//=============== ADMINISTRATION ENFORCE COMMAND==========================
if (strcmp(cmdtext, "/aenforce", true)==0)
{
if (IsPlayerAdmin(playerid)==1 || gteam[playerid]==Team_L2A){
{
SendClientMessage(playerid, COLOR_GREEN, "(SSINFO) WORP server security administration access granted. all vehicles unlocked. weapons granted.");
L2M[playerid] = 1;
SetPlayerSkin(playerid,287);
SetPlayerHealth(playerid,100);
SetPlayerArmour(playerid,100);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,24,100000);
GivePlayerWeapon(playerid,31,100000);
GivePlayerWeapon(playerid,25,100000);
GivePlayerWeapon(playerid,43,100000);
GivePlayerWeapon(playerid,44,100000);
GivePlayerWeapon(playerid,3,1);
UnlockLSPDCars(playerid);
UnlockSASPCars(playerid);
UnlockEMSCars(playerid);
UnlockSANNCars(playerid);
UnlockATCCars(playerid);
UnlockDCPCars(playerid);
UnlockSAPWCars(playerid);
UnlockTAXICars(playerid);
UnlockPIZZACars(playerid);
UnlockGROVECars(playerid);
UnlockBALLASCars(playerid);
UnlockFDSACars(playerid);
UnlockDEALERCars(playerid);
SetPlayerColor(playerid,COLOR_BLUE);
}else{
SendClientMessage(playerid, COLOR_GREEN, "(ADMININFO) WORP Server Security Administration Enforcement privileges deactivated.");
SetPlayerColor(playerid,COLOR_GREY);
L1A[playerid] = 0;
}
}
return 1;
}
//================ PUBLIC RELATIONS ENFORCE COMMAND=======================
if (strcmp(cmdtext, "/prenforce", true)==0)
{
if (IsPlayerAdmin(playerid)==1 || L3M[playerid]==1){
{
SendClientMessage(playerid, COLOR_GREEN, "(PRINFO) Adavnced Life Roleplayers community relations / conflict resolution enforcement materials access granted. all vehicles unlocked. weapons granted.");
L3M[playerid] = 1;
SetPlayerSkin(playerid,281);
SetPlayerHealth(playerid,100);
SetPlayerArmour(playerid,100);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,24,100000);
GivePlayerWeapon(playerid,25,100000);
GivePlayerWeapon(playerid,44,100000);
GivePlayerWeapon(playerid,3,1);
UnlockLSPDCars(playerid);
UnlockSASPCars(playerid);
UnlockEMSCars(playerid);
UnlockSANNCars(playerid);
UnlockATCCars(playerid);
UnlockDCPCars(playerid);
UnlockSAPWCars(playerid);
UnlockTAXICars(playerid);
UnlockPIZZACars(playerid);
UnlockGROVECars(playerid);
UnlockBALLASCars(playerid);
UnlockFDSACars(playerid);
UnlockDEALERCars(playerid);
SetPlayerColor(playerid,COLOR_GREEN);
}else{
SendClientMessage(playerid, COLOR_GREEN, "(PRINFO) WORP public relations staff authority command deactivated, please proceed by typing /civilian.");
L3M[playerid] = 0;
}
}
return 1;
}*/