23.03.2010, 02:01
(
Last edited by Lucius; 27/07/2010 at 09:11 PM.
)
http://i676.photobucket.com/albums/v...g?t=1269308638
http://i676.photobucket.com/albums/v...g?t=1269308639
http://i676.photobucket.com/albums/v...g?t=1269308640
http://i676.photobucket.com/albums/v...g?t=1269308644
http://i676.photobucket.com/albums/v...g?t=1269308645
http://i676.photobucket.com/albums/v...g?t=1269308869
http://i676.photobucket.com/albums/v...g?t=1269308646
http://i676.photobucket.com/albums/v...g?t=1269308912
http://i676.photobucket.com/albums/v...g?t=1269308653
This is the preshing square market I mapped. Its right in front of the LSPD HQ.
Reason of a market?
1) To RP dealings
2) To RP selling stuff
3) To RP any thing. Even its a good thing to chill and RP.
What does it have?:
1) Fenced area with a door to enter and a Big parking space.
2) 4-5 Stalls which includes: Music stall, Ammunation stall, Clothes (binco) stall, Fruits stall, Toy stall.
3) A wall covered gym (Roof free) To RP working out. It includes some exercising stuff and also includes a bathroom which is also wall covered for privacy.
4) It also includes a Sprunk section. Where there are 2 spunk machines under a big sprunk revolving banner/statue.
5) Bar place. Taken from the pleasure domes. Also have chairs and tables for relaxation. Great to RP VIP meetings or stuff.
No need to download the code here it is :
I may add this is my first map that I have introduced on SA-MP forums so I hope you guys like it and yeah there will be more coming soon.
http://i676.photobucket.com/albums/v...g?t=1269308639
http://i676.photobucket.com/albums/v...g?t=1269308640
http://i676.photobucket.com/albums/v...g?t=1269308644
http://i676.photobucket.com/albums/v...g?t=1269308645
http://i676.photobucket.com/albums/v...g?t=1269308869
http://i676.photobucket.com/albums/v...g?t=1269308646
http://i676.photobucket.com/albums/v...g?t=1269308912
http://i676.photobucket.com/albums/v...g?t=1269308653
This is the preshing square market I mapped. Its right in front of the LSPD HQ.
Reason of a market?
1) To RP dealings
2) To RP selling stuff
3) To RP any thing. Even its a good thing to chill and RP.
What does it have?:
1) Fenced area with a door to enter and a Big parking space.
2) 4-5 Stalls which includes: Music stall, Ammunation stall, Clothes (binco) stall, Fruits stall, Toy stall.
3) A wall covered gym (Roof free) To RP working out. It includes some exercising stuff and also includes a bathroom which is also wall covered for privacy.
4) It also includes a Sprunk section. Where there are 2 spunk machines under a big sprunk revolving banner/statue.
5) Bar place. Taken from the pleasure domes. Also have chairs and tables for relaxation. Great to RP VIP meetings or stuff.
No need to download the code here it is :
Code:
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// CreateObject(984, 1516.1256103516, -1712.62109375, 13.683554649353, 0.000000, 0.000000, 0.000000); // CreateObject(984, 1509.6993408203, -1718.9453125, 13.683554649353, 0.000000, 0.000000, 90); // CreateObject(984, 1496.8765869141, -1718.9383544922, 13.683554649353, 0.000000, 0.000000, 90); // CreateObject(984, 1484.06640625, -1718.9453125, 13.683554649353, 0.000000, 0.000000, 90); // CreateObject(984, 1471.224609375, -1718.9453125, 13.683554649353, 0.000000, 0.000000, 90); // CreateObject(984, 1458.4382324219, -1718.9453125, 13.683554649353, 0.000000, 0.000000, 90); // CreateObject(984, 1449.4427490234, -1718.9453125, 13.683554649353, 0.000000, 0.000000, 90); // CreateObject(984, 1443.0483398438, -1712.5217285156, 13.683554649353, 0.000000, 0.000000, 0.000000); // CreateObject(984, 1443.0417480469, -1699.7749023438, 13.689774513245, 0.000000, 0.000000, 0.000000); // CreateObject(984, 1443.0764160156, -1688.9871826172, 13.689774513245, 0.000000, 0.000000, 0.000000); // CreateObject(984, 1442.947265625, -1629.2951660156, 13.675976753235, 0.000000, 0.000000, 0.000000); // CreateObject(984, 1443.0668945313, -1616.4685058594, 13.683554649353, 0.000000, 0.000000, 0.000000); // CreateObject(984, 1443.0629882813, -1611.8034667969, 13.683554649353, 0.000000, 0.000000, 0.000000); // CreateObject(984, 1449.3336181641, -1605.6652832031, 13.683554649353, 0.000000, 0.000000, 90); // CreateObject(984, 1462.0966796875, -1605.6787109375, 13.675976753235, 0.000000, 0.000000, 90); // CreateObject(984, 1471.7867431641, -1605.7805175781, 13.675976753235, 0.000000, 0.000000, 90); // CreateObject(1215, 1480.6899414063, -1605.4138183594, 13.361198425293, 0.000000, 0.000000, 0.000000); // CreateObject(1215, 1478.2531738281, -1605.4044189453, 13.361198425293, 0.000000, 0.000000, 0.000000); // CreateObject(970, 1480.6506347656, -1603.1881103516, 13.098356246948, 0.000000, 0.000000, 90); // CreateObject(970, 1480.6572265625, -1599.1052246094, 13.098356246948, 0.000000, 0.000000, 90); // CreateObject(970, 1478.3177490234, -1603.3331298828, 13.098356246948, 0.000000, 0.000000, 90); // CreateObject(970, 1478.3208007813, -1599.3553466797, 13.098356246948, 0.000000, 0.000000, 90); // CreateObject(3860, 1487.0483398438, -1610.9135742188, 14.211627960205, 0.000000, 0.000000, 270); // CreateObject(3862, 1487.08984375, -1616.71484375, 14.211627960205, 0.000000, 0.000000, 270); // CreateObject(3860, 1472.9760742188, -1617.2464599609, 14.211627960205, 0.000000, 0.000000, 90); // CreateObject(3861, 1473.0797119141, -1611.8040771484, 14.211627960205, 0.000000, 0.000000, 90); // CreateObject(3040, 1480.7944335938, -1621.5343017578, 15.95228767395, 0.000000, 0.000000, 90); // CreateObject(3041, 1482.5263671875, -1621.3991699219, 13.545540809631, 0.000000, 0.000000, 90); // CreateObject(3041, 1479.009765625, -1621.4732666016, 13.545540809631, 0.000000, 0.000000, 90); // CreateObject(1337, 1476.9478759766, -1606.8352050781, 13.688522338867, 0.000000, 0.000000, 0.000000); // CreateObject(3038, 1471.7717285156, -1614.66015625, 15.1815366745, 0.000000, 0.000000, 0.000000); // CreateObject(2229, 1486.4215087891, -1609.3426513672, 13.039297103882, 0.000000, 0.000000, 270); // CreateObject(2229, 1486.248046875, -1613.1995849609, 13.039297103882, 0.000000, 0.000000, 269.99450683594); // CreateObject(2232, 1486.3011474609, -1608.2158203125, 13.637172698975, 0.000000, 0.000000, 270); // CreateObject(2232, 1486.0520019531, -1613.5560302734, 13.637172698975, 0.000000, 0.000000, 269.99450683594); // CreateObject(1954, 1486.2529296875, -1609.8997802734, 13.964415550232, 0.000000, 0.000000, 0.000000); // CreateObject(1957, 1486.2886962891, -1610.7124023438, 13.964415550232, 0.000000, 0.000000, 0.000000); // CreateObject(1956, 1486.4912109375, -1611.2764892578, 13.86664390564, 0.000000, 0.000000, 0.000000); // CreateObject(3014, 1486.0848388672, -1615.7648925781, 14.093404769897, 0.000000, 0.000000, 0.000000); // CreateObject(3016, 1486.1770019531, -1616.2587890625, 14.004501342773, 0.000000, 0.000000, 0.000000); // CreateObject(3052, 1486.1796875, -1616.8239746094, 13.983526229858, 0.000000, 0.000000, 0.000000); // CreateObject(3016, 1486.1134033203, -1616.2562255859, 14.266959190369, 0.000000, 0.000000, 0.000000); // CreateObject(1672, 1486.1995849609, -1617.3828125, 14.062944412231, 0.000000, 0.000000, 0.000000); // CreateObject(1672, 1485.7939453125, -1617.3536376953, 14.062944412231, 0.000000, 0.000000, 0.000000); // CreateObject(1672, 1485.8724365234, -1617.7015380859, 14.062944412231, 0.000000, 0.000000, 0.000000); // CreateObject(2035, 1485.7281494141, -1617.1556396484, 14.039329528809, 0.000000, 0.000000, 0.000000); // CreateObject(2036, 1485.7724609375, -1617.8787841797, 14.039261817932, 0.000000, 0.000000, 0.000000); // CreateObject(2058, 1485.7277832031, -1617.5657958984, 14.014688491821, 0.000000, 0.000000, 0.000000); // CreateObject(1654, 1486.7872314453, -1617.2950439453, 14.174333572388, 0.000000, 0.000000, 0.000000); // CreateObject(1654, 1486.7841796875, -1616.6955566406, 14.174333572388, 0.000000, 0.000000, 0.000000); // CreateObject(2985, 1486.8272705078, -1618.8604736328, 13.039297103882, 0.000000, 0.000000, 180); // CreateObject(2976, 1486.78125, -1615.7835693359, 13.857225418091, 0.000000, 0.000000, 0.000000); // CreateObject(1271, 1486.7453613281, -1619.8195800781, 13.389297485352, 0.000000, 0.000000, 0.000000); // CreateObject(1271, 1486.7775878906, -1620.6260986328, 13.389297485352, 0.000000, 0.000000, 0.000000); // CreateObject(1583, 1486.2241210938, -1616.8179931641, 15.394345283508, 0.000000, 0.000000, 90); // CreateObject(1584, 1485.4898681641, -1619.5086669922, 13.039297103882, 0.000000, 0.000000, 0.000000); // CreateObject(1962, 1485.6387939453, -1610.9119873047, 15.610342025757, 0.000000, 0.000000, 90); // CreateObject(2843, 1473.2497558594, -1618.6929931641, 13.857225418091, 0.000000, 0.000000, 0.000000); // CreateObject(2844, 1473.3162841797, -1617.9436035156, 13.857225418091, 0.000000, 0.000000, 0.000000); // CreateObject(2845, 1473.2604980469, -1617.1267089844, 13.857225418091, 0.000000, 0.000000, 0.000000); // CreateObject(2846, 1473.0249023438, -1617.7551269531, 13.857225418091, 0.000000, 0.000000, 0.000000); // CreateObject(2371, 1473.3596191406, -1620.8391113281, 13.039297103882, 0.000000, 0.000000, 0.000000); // CreateObject(2372, 1475.5440673828, -1616.7143554688, 13.039297103882, 0.000000, 0.000000, 0.000000); // CreateObject(2394, 1473.8153076172, -1620.1314697266, 13.783488273621, 0.000000, 0.000000, 90); // CreateObject(2392, 1472.9874267578, -1620.1414794922, 13.773371696472, 0.000000, 0.000000, 0.000000); // CreateObject(2399, 1475.3856201172, -1615.5379638672, 13.776438713074, 0.000000, 0.000000, 0.000000); // CreateObject(2390, 1475.3856201172, -1616.6112060547, 13.787544250488, 0.000000, 0.000000, 0.000000); // CreateObject(1275, 1474.3851318359, -1617.3024902344, 15.515419960022, 0.000000, 0.000000, 90); // CreateObject(1337, 1466.7509765625, -1682.248046875, 14.046875, 0.000000, 0.000000, 0.000000); // CreateObject(16501, 1467.0032958984, -1656.3172607422, 15.247353553772, 0.000000, 0.000000, 0.000000); // CreateObject(16501, 1467.0129394531, -1663.3288574219, 15.753695487976, 0.000000, 0.000000, 0.000000); // CreateObject(16501, 1466.9914550781, -1668.3768310547, 15.753695487976, 0.000000, 0.000000, 0.000000); // CreateObject(16501, 1467.0289306641, -1675.4567871094, 15.247353553772, 0.000000, 0.000000, 0.000000); // CreateObject(16501, 1466.9349365234, -1676.8839111328, 15.247353553772, 0.000000, 0.000000, 0.000000); // CreateObject(16501, 1463.5092773438, -1680.3395996094, 15.747353553772, 0.000000, 0.000000, 270); // CreateObject(16501, 1456.4085693359, -1680.3487548828, 15.747353553772, 0.000000, 0.000000, 269.99450683594); // CreateObject(16501, 1449.3438720703, -1680.3568115234, 15.24476146698, 0.000000, 0.000000, 269.99450683594); // CreateObject(16501, 1466.9998779297, -1649.2899169922, 15.247353553772, 0.000000, 0.000000, 0.000000); // CreateObject(16501, 1463.5450439453, -1645.8181152344, 15.247353553772, 0.000000, 0.000000, 90); // CreateObject(16501, 1455.2785644531, -1645.8382568359, 15.247353553772, 0.000000, 0.000000, 90); // CreateObject(14480, 1465.1279296875, -1676.1716308594, 13.641321182251, 0.000000, 0.000000, 0.000000); // CreateObject(2951, 1463.9803466797, -1674.052734375, 13.046875, 0.000000, 0.000000, 0.000000); // CreateObject(2951, 1459.6507568359, -1677.3975830078, 13.046875, 0.000000, 0.000000, 90); // CreateObject(2796, 1462.0286865234, -1673.9050292969, 16.265613555908, 0.000000, 0.000000, 0.000000); // CreateObject(2755, 1459.6912841797, -1673.076171875, 14.77835559845, 0.000000, 0.000000, 0.000000); // CreateObject(2627, 1465.3275146484, -1664.6766357422, 13.046875, 0.000000, 0.000000, 90); // CreateObject(2627, 1465.2990722656, -1661.3511962891, 13.046875, 0.000000, 0.000000, 90); // CreateObject(2627, 1465.2186279297, -1658.8869628906, 13.046875, 0.000000, 0.000000, 90); // CreateObject(2628, 1462.2752685547, -1665.9959716797, 13.046875, 0.000000, 0.000000, 180); // CreateObject(2628, 1458.7779541016, -1666.0252685547, 13.046875, 0.000000, 0.000000, 179.99450683594); // CreateObject(2630, 1458.1116943359, -1658.6318359375, 13.046875, 0.000000, 0.000000, 90); // CreateObject(2630, 1458.1192626953, -1656.4674072266, 13.046875, 0.000000, 0.000000, 90); // CreateObject(2630, 1458.0767822266, -1654.4346923828, 13.046875, 0.000000, 0.000000, 90); // CreateObject(2629, 1465.1005859375, -1655.9555664063, 13.046875, 0.000000, 0.000000, 270); // CreateObject(2629, 1465.0625, -1653.8823242188, 13.046875, 0.000000, 0.000000, 269.99450683594); // CreateObject(2631, 1464.3928222656, -1651.5183105469, 13.093203544617, 0.000000, 0.000000, 0.000000); // CreateObject(2632, 1464.5333251953, -1648.9239501953, 13.093203544617, 0.000000, 0.000000, 0.000000); // CreateObject(2745, 1460.9073486328, -1644.9932861328, 14.255494117737, 0.000000, 0.000000, 180); // CreateObject(2745, 1457.7895507813, -1644.8970947266, 14.255494117737, 0.000000, 0.000000, 179.99450683594); // CreateObject(2656, 1456.5531005859, -1646.21875, 13.781583786011, 0.000000, 0.000000, 0.000000); // CreateObject(2722, 1463.6818847656, -1646.0930175781, 13.522649765015, 0.000000, 0.000000, 0.000000); // CreateObject(2722, 1473.0440673828, -1618.6455078125, 15.870120048523, 0.000000, 0.000000, 0.000000); // CreateObject(2729, 1473.5642089844, -1615.5070800781, 13.677723884583, 0.000000, 0.000000, 0.000000); // CreateObject(1368, 1457.0539550781, -1662.3892822266, 13.736611366272, 0.000000, 0.000000, 90); // CreateObject(1368, 1457.3859863281, -1650.9675292969, 13.736611366272, 0.000000, 0.000000, 90); // CreateObject(2504, 1474.4470214844, -1613.7238769531, 13.420733451843, 0.000000, 0.000000, 0.000000); // CreateObject(2464, 1473.8333740234, -1612.9862060547, 14.00022983551, 0.000000, 0.000000, 0.000000); // CreateObject(2465, 1473.7216796875, -1610.5065917969, 14.102172851563, 0.000000, 0.000000, 0.000000); // CreateObject(2466, 1473.7392578125, -1610.7878417969, 13.995443344116, 0.000000, 0.000000, 0.000000); // CreateObject(2472, 1473.6381835938, -1612.0836181641, 13.857225418091, 0.000000, 0.000000, 0.000000); // CreateObject(2472, 1473.5816650391, -1611.7811279297, 13.857225418091, 0.000000, 0.000000, 0.000000); // CreateObject(2473, 1473.7045898438, -1611.1646728516, 13.857225418091, 0.000000, 0.000000, 0.000000); // CreateObject(2510, 1473.5415039063, -1608.8103027344, 13.419235229492, 0.000000, 0.000000, 0.000000); // CreateObject(2490, 1474.4328613281, -1611.0485839844, 13.98934841156, 0.000000, 0.000000, 90); // CreateObject(2490, 1474.4597167969, -1611.6815185547, 13.986186027527, 0.000000, 0.000000, 90); // CreateObject(13562, 1503.0247802734, -1627.654296875, 17.223320007324, 0.000000, 0.000000, 0.000000); // CreateObject(1775, 1500.5014648438, -1629.9836425781, 14.143911361694, 0.000000, 0.000000, 0.000000); // CreateObject(1775, 1504.9978027344, -1629.9862060547, 14.143911361694, 0.000000, 0.000000, 0.000000); // CreateObject(1594, 1504.4724121094, -1636.6602783203, 13.523866653442, 0.000000, 0.000000, 0.000000); // CreateObject(1594, 1500.1005859375, -1636.916015625, 13.523866653442, 0.000000, 0.000000, 0.000000); // CreateObject(1594, 1502.0922851563, -1639.8656005859, 13.523866653442, 0.000000, 0.000000, 0.000000); // CreateObject(14537, 1477.1911621094, -1697.2761230469, 14.993236541748, 0.000000, 0.000000, 0.000000); // CreateObject(1825, 1486.2996826172, -1698.6605224609, 13.046875, 0.000000, 0.000000, 0.000000); // CreateObject(1825, 1486.3552246094, -1694.5086669922, 13.046875, 0.000000, 0.000000, 0.000000); // CreateObject(1825, 1484.3195800781, -1704.1436767578, 13.046875, 0.000000, 0.000000, 0.000000); // CreateObject(14467, 1478.9232177734, -1635.7062988281, 15.882230758667, 0.000000, 0.000000, 180); // CreateObject(8406, 1462.8916015625, -1603.1475830078, 18.072216033936, 0.000000, 0.000000, 0.000000); // CreateObject(1772, 1485.2198486328, -1679.6688232422, 14.456723213196, 0.000000, 0.000000, 0.000000); //