Help please
#1

Can someone give me a /ransom [id] [amount] command?


If a player gets kidnapped, the player can type that and the kidnappers ID plus the amount they would like to give for there release. Then the kidnapper could decide to let them go or not.


I already have a kidnap system in my script

I have asked in the script request topic about 3 times now. No answer.


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#2

Anyone?
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#3

-> Script request topic - that is the correct place.

If you can't get an answer there, then i doubt that you'll get it here.
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#4

Quote:
Originally Posted by Don Correlli
-> Script request topic - that is the correct place.

If you can't get an answer there, then i doubt that you'll get it here.
So is there no command like this? I've asked 3-4 times now, and No one has given even a response.


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#5

https://sampwiki.blast.hk/wiki/Fast_Commands
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#6

I have a /gc command (give cash) but i'm not sure how to modify it so it works with a kidnapper....



Код:
	if(strcmp(cmd, "/gc", true) == 0) {
  if(IsSpawned[playerid] == 0) {
	SendClientMessage(playerid, COLOR_ERROR, "You are dead. You cannot use this command");
  return 1;
  }
  if(cuffed[playerid] == 1) {
  SendClientMessage(playerid,COLOR_ERROR,"You are handcuffed. You cannot use this command");
  return 1;
  }
  tmp = strtok(cmdtext, idx);
  if(!strlen(tmp)) {
  SendClientMessage(playerid, COLOR_ERROR, "USAGE: /gc (id) (amount)");
  return 1;
  }
  if(!IsNumeric(tmp)) {
  SendClientMessage(playerid, COLOR_ERROR, "USAGE: /gc (id) (amount) ID Must be a number");
  return 1;
  }
  if(strval(tmp) == playerid) {
  SendClientMessage(playerid, COLOR_ERROR, "You cannot send cash to yourself");
  return 1;
  }
  giveplayerid = strval(tmp);
  if(!IsPlayerConnected(giveplayerid)) {
  format(szstring, sizeof(szstring), "ID (%d) is not an active player", giveplayerid);
  SendClientMessage(playerid, COLOR_ERROR, szstring);
  return 1;
  }
  new sendername[24];
  new receivername[24];
  GetPlayerName(playerid,sendername, 24);
	GetPlayerName(giveplayerid,receivername, 24);
  if(GetDistanceBetweenPlayers(playerid,giveplayerid) > 8) {
  format(szstring, sizeof(szstring), "%s(%d) Is not close enough. You cannot give cash to that player",receivername,giveplayerid);
  SendClientMessage(playerid, COLOR_ERROR, szstring);
  return 1;
  }
  tmp = strtok(cmdtext, idx);
  if(!strlen(tmp)) {
  SendClientMessage(playerid, COLOR_ERROR, "USAGE: /gc (id) (amount)");
  return 1;
  }
  if(!IsNumeric(tmp)) {
  SendClientMessage(playerid, COLOR_ERROR, "USAGE: /gc (id) (amount) Amount must be a number");
  return 1;
  }
  new cashsend = strval(tmp);
  if(cashsend <= 0 || cashsend >= 100001) {
  SendClientMessage(playerid, COLOR_ERROR, "USAGE: Minimum $1 / Maximum $100000");
  return 1;
  }
  if(GetPlayerMoney(giveplayerid) + cashsend >= 1000001) {
  SendClientMessage(playerid, 0xA9A9A9AA, "|_Cash Send Failed_|");
	format(szstring, sizeof(szstring), "%s(%d) Does not have enough pockets to carry that ammount of cash ",receivername,giveplayerid);
  SendClientMessage(playerid, 0x00C7FFAA, szstring);
  return 1;
  }
  if(GetPlayerMoney(playerid) >= cashsend) {
  GivePlayerMoney(playerid,-cashsend);
  GivePlayerMoney(giveplayerid,cashsend);
  SendClientMessage(playerid, 0xA9A9A9AA, "|_Cash Sent_|");
	format(szstring, sizeof(szstring), "You have sent $%d to %s(%d)",cashsend,receivername,giveplayerid);
  SendClientMessage(playerid, 0x00C7FFAA, szstring);
  SendClientMessage(giveplayerid, 0xA9A9A9AA, "|_Cash Received_|");
  SendClientMessage(giveplayerid, 0xA9A9A9AA, "If you think that this might be hacked cash then inform a Server Admin asap! /report (id) (reason)");
	format(szstring, sizeof(szstring), "%s(%d) Has sent you $%d",sendername,playerid,cashsend);
  SendClientMessage(giveplayerid, 0x00C7FFAA, szstring);
  format(szstring, sizeof(szstring), "Sender %s(%d) Has sent $%d to receiver %s(%d)",sendername,playerid,cashsend,receivername,giveplayerid);
  printf("%s",szstring);
	}
  else
  if(GetPlayerMoney(playerid) < cashsend) {
  SendClientMessage(playerid, 0xA9A9A9AA, "|_Cash Send Failed_|");
  format(szstring, sizeof(szstring), "You cannot afford to send $%d",cashsend);
  SendClientMessage(playerid, COLOR_ERROR, szstring);
  }

  return 1;
  }
I'm not sure how to add like if the player is kidnapped then the command could be used, and how to check if a player is paying over say 50k, and how to send a message the the kidnapper saying "Player ruckfules99 has payed you 50k, you can choose to release them now"
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