06.02.2008, 13:40
hey this is a diabolik little map
Stunt Vulcano
so i did a sort of vulcano from the dam objects SO ... its shape its conic ( base up ) , u need to ride the " dam " until u get up , there u find a ramp and few logs to get out of it BUT its kinda hard to stop from a wall ride without falling guess wht, down there is FULL of Explosive Barrels u fell , u died ... simple !!! (i made it cuz i was kinda bored )
this is the Stunt Version , i have a DM version ( the "vulcano" its modded into a DM area ) , if u want the DM one Post here ...
Post ur opinion !!!
NOTE: the 1 mm thing is here too ( the surface isnt perfect round, but its okey )
NOTE2: few barrels are floating
NOTE3: my internet is workin slow so i dont have pics
NOTE4: the "vulcano" is near the real Dam in LV...
NOTE5: from outside looks kinda funky , i dont care the outside !
NOTE6: kinda too many notes
ooo - CreateObject Lines -- u convert them with wht do u want
Add this lines into the GM so u have a solid base :
PS: i make maps for 1 $ / 30 objects
EDIT:
=PICZ:
Stunt Vulcano
so i did a sort of vulcano from the dam objects SO ... its shape its conic ( base up ) , u need to ride the " dam " until u get up , there u find a ramp and few logs to get out of it BUT its kinda hard to stop from a wall ride without falling guess wht, down there is FULL of Explosive Barrels u fell , u died ... simple !!! (i made it cuz i was kinda bored )
this is the Stunt Version , i have a DM version ( the "vulcano" its modded into a DM area ) , if u want the DM one Post here ...
Post ur opinion !!!
NOTE: the 1 mm thing is here too ( the surface isnt perfect round, but its okey )
NOTE2: few barrels are floating
NOTE3: my internet is workin slow so i dont have pics
NOTE4: the "vulcano" is near the real Dam in LV...
NOTE5: from outside looks kinda funky , i dont care the outside !
NOTE6: kinda too many notes
ooo - CreateObject Lines -- u convert them with wht do u want
Add this lines into the GM so u have a solid base :
pawn Code:
CreateObject(7474, -736.698425, 1763.900757, 2.589478, 0.0000, 0.0000, 1.7189);
CreateObject(7474, -696.531372, 1811.627075, 2.337594, 0.0000, 0.0000, 0.0000);
EDIT:
=PICZ: