07.03.2010, 04:06
Hi,
How can I preload objects to prevent the player from falling though streamed objects?
I have some teleport commands, and some teleport places are in the air where additional objects were created if the player is near the object (CreatePlayerObject).
I don't know if there is any function to check if the objects are loaded.
Thank in advance.
How can I preload objects to prevent the player from falling though streamed objects?
I have some teleport commands, and some teleport places are in the air where additional objects were created if the player is near the object (CreatePlayerObject).
I don't know if there is any function to check if the objects are loaded.
Thank in advance.