27.02.2010, 14:14
Very nice update. Anyway thanks for your the best streamer for SA-MP.
Originally Posted by DarK TeaM PT
well im using it and i just believe this is the best Streamer i have ever seen i just have to say one Big Thanks Incognito but you could add a Vehicle Streamer i know it puts the Server slower because there is already one Streamer but some ppl need it and have ppl who not use the vehicle streamer [like me] but anyway i just want say
Awesome work! |
Originally Posted by Stas92
Server crashes on Debian 64bit if I use that plugin ... how can I fix it?
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Originally Posted by BeckzyBoi
Can you make it to show the closest amount of specified objects rather than just streaming through ids?
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Originally Posted by $ЯĢ
Streamer_UpdateEx only updates elements around that "fake" position for that tick. On next tick it uses normal player's position (0,0,0 under OnPlayerRequestClass), so it will unstream elements around that fake position.
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Originally Posted by Shady91
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Originally Posted by DavidC
Do you think you could add something like Streamer_OnStreamIn and Streamer_OnStreamOut, and use the enum data to make a callback for when a player comes in streaming distance of a particular feature? Maybe a IsStreamedIn function too....Currently I still have to use a custom streamer for something I want this feature to use, but it would be nice if I didn't have to use my own :P
I hope this is viable. |
Originally Posted by D0erf|er
can you add IsPlayerInAnyDynamicArea ?
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Originally Posted by Brendan_Thomson
If you DestroyAllDynamicObjects in a filterscript it will destroy any that are in a gamemode as well, won't it?
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Originally Posted by MetroEffect
Can it be used as a FS?
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Originally Posted by CrαcK
In case you still need it, check the attachment.
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Originally Posted by World War III
I am sort of confused, what's like the main object add? Like "CreateObject"? What should I use to replace that? Thanks
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Originally Posted by [SU
BP13 ]
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Originally Posted by World War III
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