[Map] [Map] All Saints Edit Good for R-P servers!
#1


FIRST MAP I EVER DID WITH MTA DM so..

Hey all i am putting this small map for all who want to edit All Siants.

You can see screenshots how it was before in this link :

http://www.mypicx.com/02062010/Before_Edit/

And you can see screenshots when it was edit in this link:

http://www.mypicx.com/02062010/All_Siants_Edit/


-->Glyde Admin team<--


accepting mirrors ;]

If some on got any problems just ask me ;p i hope this will help you.

100% by me.

Please leave comments ;[]


Code:
CreateObject(949, 1176.1956787109, -1329.1365966797, 13.643413543701, 0.000000, 0.000000, 0.000000); //
CreateObject(949, 1176.6346435547, -1329.1325683594, 13.663265228271, 0.000000, 0.000000, 0.000000); //
CreateObject(949, 1176.2192382813, -1318.3648681641, 13.640851020813, 0.000000, 0.000000, 0.000000); //
CreateObject(949, 1176.6573486328, -1318.3690185547, 13.66246509552, 0.000000, 0.000000, 358.01501464844); //
CreateObject(950, 1177.2758789063, -1329.1867675781, 13.599061965942, 0.000000, 0.000000, 0.000000); //
CreateObject(950, 1177.2972412109, -1318.5112304688, 13.60359954834, 0.000000, 0.000000, 0.000000); //
CreateObject(1364, 1181.2182617188, -1331.5343017578, 13.366035461426, 0.000000, 0.000000, 91); //
CreateObject(1364, 1181.1171875, -1316, 13.358635902405, 0.000000, 0.000000, 91); //
CreateObject(1359, 1189.4631347656, -1314.5931396484, 13.263156890869, 0.000000, 0.000000, 0.000000); //
CreateObject(1359, 1189.5894775391, -1332.4798583984, 13.266321182251, 0.000000, 0.000000, 0.000000); //
CreateObject(1349, 1171.2087402344, -1311.2545166016, 13.555263519287, 0.000000, 0.000000, 0.000000); //
CreateObject(1344, 1173.5300292969, -1317.1427001953, 13.794264793396, 0.000000, 0.000000, 89); //
CreateObject(1357, 1173.4660644531, -1315.7718505859, 13.25089931488, 0.000000, 0.000000, 0.000000); //
CreateObject(2912, 1171.3815917969, -1309.8153076172, 12.987166404724, 0.000000, 0.000000, 249); //
CreateObject(2912, 1172.2342529297, -1311.3150634766, 12.986232757568, 0.000000, 0.000000, 99); //
CreateObject(2912, 1172.3734130859, -1310.2465820313, 12.988774299622, 0.000000, 0.000000, 0.000000); //
CreateObject(1533, 1171.8388671875, -1324.9827880859, 14.405375480652, 0.000000, 0.000000, 90); //
CreateObject(1533, 1171.7836914063, -1323.7147216797, 14.403029441833, 0.000000, 0.000000, 90); //
CreateObject(970, 1180.6936035156, -1326.8072509766, 13.133852005005, 0.000000, 0.000000, 91); //
CreateObject(970, 1180.6782226563, -1320.3356933594, 13.128909111023, 0.000000, 0.000000, 269); //
CreateObject(658, 1221.2546386719, -1326.1893310547, 12.481481552124, 0.000000, 0.000000, 0.000000); //
CreateObject(658, 1223.7484130859, -1307.7241210938, 12.4765625, 0.000000, 0.000000, 0.000000); //
CreateObject(658, 1222.0084228516, -1344.9256591797, 12.48992061615, 0.000000, 0.000000, 0.000000); //
CreateObject(659, 1221.9119873047, -1332.3759765625, 12.482992172241, 0.000000, 0.000000, 0.000000); //
CreateObject(659, 1219.9392089844, -1319.4393310547, 12.48764705658, 0.000000, 0.000000, 0.000000); //
CreateObject(1597, 1186.4163818359, -1346.5434570313, 15.224098205566, 0.000000, 0.000000, 0.000000); //
CreateObject(1597, 1186.4638671875, -1300.5831298828, 15.206824302673, 0.000000, 0.000000, 0.000000); //
CreateObject(1597, 1186.5471191406, -1356.3720703125, 15.223087310791, 0.000000, 0.000000, 0.000000); //
CreateObject(700, 1181.7020263672, -1304.2028808594, 13.255059242249, 0.000000, 0.000000, 0.000000); //
CreateObject(700, 1183.9577636719, -1346.4534912109, 13.18249130249, 0.000000, 0.000000, 0.000000); //
CreateObject(700, 1184.0670166016, -1364.9653320313, 13.229028701782, 0.000000, 0.000000, 0.000000); //
CreateObject(949, 1172.6796875, -1328.4538574219, 15.03842830658, 0.000000, 0.000000, 0.000000); //
CreateObject(949, 1172.4156494141, -1319.3041992188, 15.030393600464, 0.000000, 0.000000, 0.000000); //
Reply
#2

No comments?
Reply
#3

Sorry, but i dont like it.
Reply
#4

Quote:
Originally Posted by Karl115
Hey all i am putting this small map for all who want to edit All Siants.

You can see screenshots how it was before in this link :

http://www.mypicx.com/02062010/Before_Edit/

And you can see screenshots when it was edit in this link:

http://www.mypicx.com/02062010/All_Siants_Edit/


-->Glyde Admin team<--


accepting mirrors ;]

If some on got any problems just ask me ;p i hope this will help you.

100% by me.

Please leave comments ;[]

Add this to the script ;[]

CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //
CreateObject(, , , , 0.000000, 0.000000, 0.000000); //

Remove this please
Reply
#5

Then tell me what to do man give me a good idea that i can do and ill show ya btw no one puts his good maps in forum... i use good maps with good ideas usually for my server..
Reply
#6

Its good i tried it
Reply
#7

Why do you have a list of Blank Objects in the End of the Post.

~Hakam.
Reply
#8

Quote:
Originally Posted by »»»Hakam
Why do you have a list of Blank Objects in the End of the Post.

~Hakam.
they shouldn't be blank.. i converted my map
Reply
#9

Quote:
Originally Posted by malta160
Its good i tried it
LMAO! There is proof of my point that anyone who says this kind of shit is lying.
Reply
#10

Looks nice on the screenshots. Although yes, the object lines are all empty, as they're: CreateObject(, , , , 0.000000, 0.000000, 0.000000); //. You must have done something wrong at converting.
Reply
#11

This looks really good, but you have no link to the objects, it's just empty object lines? WTF.
Reply
#12

Quote:
Originally Posted by malta160
Its good i tried it
FAIL
Reply
#13

for me it's very nice
Reply
#14

Saints*?
Reply
#15

Quote:
Originally Posted by [NNFc
MinDs ]
Saints*?
I was gonna' say that.
Reply
#16

Quote:
Originally Posted by BlackEagle
Quote:
Originally Posted by [NNFc
MinDs ]
Saints*?
I was gonna' say that.
wiat let me convert agian!
Reply
#17

[quote=Karl115 ]
Hey all i am putting this small map for all who want to edit All Siants.

You can see screenshots how it was before in this link :

http://www.mypicx.com/02062010/Before_Edit/

And you can see screenshots when it was edit in this link:

http://www.mypicx.com/02062010/All_Siants_Edit/


-->Glyde Admin team<--


accepting mirrors ;]

If some on got any problems just ask me ;p i hope this will help you.

100% by me.

Please leave comments ;[]

CreateObject(949, 1176.1956787109, -1329.1365966797, 13.643413543701, 0.000000, 0.000000, 0.000000); //
CreateObject(949, 1176.6346435547, -1329.1325683594, 13.663265228271, 0.000000, 0.000000, 0.000000); //
CreateObject(949, 1176.2192382813, -1318.3648681641, 13.640851020813, 0.000000, 0.000000, 0.000000); //
CreateObject(949, 1176.6573486328, -1318.3690185547, 13.66246509552, 0.000000, 0.000000, 358.01501464844); //
CreateObject(950, 1177.2758789063, -1329.1867675781, 13.599061965942, 0.000000, 0.000000, 0.000000); //
CreateObject(950, 1177.2972412109, -1318.5112304688, 13.60359954834, 0.000000, 0.000000, 0.000000); //
CreateObject(1364, 1181.2182617188, -1331.5343017578, 13.366035461426, 0.000000, 0.000000, 91); //
CreateObject(1364, 1181.1171875, -1316, 13.358635902405, 0.000000, 0.000000, 91); //
CreateObject(1359, 1189.4631347656, -1314.5931396484, 13.263156890869, 0.000000, 0.000000, 0.000000); //
CreateObject(1359, 1189.5894775391, -1332.4798583984, 13.266321182251, 0.000000, 0.000000, 0.000000); //
CreateObject(1349, 1171.2087402344, -1311.2545166016, 13.555263519287, 0.000000, 0.000000, 0.000000); //
CreateObject(1344, 1173.5300292969, -1317.1427001953, 13.794264793396, 0.000000, 0.000000, 89); //
CreateObject(1357, 1173.4660644531, -1315.7718505859, 13.25089931488, 0.000000, 0.000000, 0.000000); //
CreateObject(2912, 1171.3815917969, -1309.8153076172, 12.987166404724, 0.000000, 0.000000, 249); //
CreateObject(2912, 1172.2342529297, -1311.3150634766, 12.986232757568, 0.000000, 0.000000, 99); //
CreateObject(2912, 1172.3734130859, -1310.2465820313, 12.988774299622, 0.000000, 0.000000, 0.000000); //
CreateObject(1533, 1171.8388671875, -1324.9827880859, 14.405375480652, 0.000000, 0.000000, 90); //
CreateObject(1533, 1171.7836914063, -1323.7147216797, 14.403029441833, 0.000000, 0.000000, 90); //
CreateObject(970, 1180.6936035156, -1326.8072509766, 13.133852005005, 0.000000, 0.000000, 91); //
CreateObject(970, 1180.6782226563, -1320.3356933594, 13.128909111023, 0.000000, 0.000000, 269); //
CreateObject(658, 1221.2546386719, -1326.1893310547, 12.481481552124, 0.000000, 0.000000, 0.000000); //
CreateObject(658, 1223.7484130859, -1307.7241210938, 12.4765625, 0.000000, 0.000000, 0.000000); //
CreateObject(658, 1222.0084228516, -1344.9256591797, 12.48992061615, 0.000000, 0.000000, 0.000000); //
CreateObject(659, 1221.9119873047, -1332.3759765625, 12.482992172241, 0.000000, 0.000000, 0.000000); //
CreateObject(659, 1219.9392089844, -1319.4393310547, 12.48764705658, 0.000000, 0.000000, 0.000000); //
CreateObject(1597, 1186.4163818359, -1346.5434570313, 15.224098205566, 0.000000, 0.000000, 0.000000); //
CreateObject(1597, 1186.4638671875, -1300.5831298828, 15.206824302673, 0.000000, 0.000000, 0.000000); //
CreateObject(1597, 1186.5471191406, -1356.3720703125, 15.223087310791, 0.000000, 0.000000, 0.000000); //
CreateObject(700, 1181.7020263672, -1304.2028808594, 13.255059242249, 0.000000, 0.000000, 0.000000); //
CreateObject(700, 1183.9577636719, -1346.4534912109, 13.18249130249, 0.000000, 0.000000, 0.000000); //
CreateObject(700, 1184.0670166016, -1364.9653320313, 13.229028701782, 0.000000, 0.000000, 0.000000); //
CreateObject(949, 1172.6796875, -1328.4538574219, 15.03842830658, 0.000000, 0.000000, 0.000000); //
CreateObject(949, 1172.4156494141, -1319.3041992188, 15.030393600464, 0.000000, 0.000000, 0.000000); //



Changed now you can use it srry for my big mistake..
Remove this pleasE!
Reply
#18

Who wanted to download this map now it's here!
Reply
#19

It looks funny for me and in my opinion it's not realy useful for roleplay servers, anyways everybody has his own point of view and beetwen it's Saints*.
Reply
#20

Karl, why do you spam?
Reply


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