24.01.2010, 16:52
SOLVED
new vehicleid = GetPlayerVehicleID(playerid);
if(Engine[vehicleid] == 0)
new Engine[MAX_VEHICLES];
Originally Posted by mansonh
Strange, the default value should be 0. Are you changing it anywhere else in the script?
But yes you could just set it to 0 OnVehicleSpawn or something like that. |