21.01.2010, 18:58
Giverank can be used by ANY pLeader. (Gangs/Factions).
I need to know how so aka:
Cop: he is rank 5 in the PD
Fbi: he is the FBI Leader
Fbi: can /giverank cop 0.
Cop: Rank 0
But i only want it so that whatever faction the FBI is, aka: FBI can only demote pMember = 3
Aka:
pLeader 1 = can only demote/promote = pMember 1
pLeader 2 = can only demote/promote = pMember 2.
Here is my current code.
Thanks for any help!
I need to know how so aka:
Cop: he is rank 5 in the PD
Fbi: he is the FBI Leader
Fbi: can /giverank cop 0.
Cop: Rank 0
But i only want it so that whatever faction the FBI is, aka: FBI can only demote pMember = 3
Aka:
pLeader 1 = can only demote/promote = pMember 1
pLeader 2 = can only demote/promote = pMember 2.
Here is my current code.
pawn Код:
if(strcmp(cmd, "/giverank", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /giverank [playerid/PartOfName] [Number(1-6)]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 8 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " Dont go below number 0, or above number 8!"); return 1; }
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pRank] = level;
format(string, sizeof(string), " You have been promoted to a higher Rank by Leader %s", sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " You have given %s Rank %d.", giveplayer,level);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command(Leaders Only)!");
}
}
return 1;
}