08.01.2010, 23:25
Alright, on the public OnPlayerDeath, im trying to define a variable that if the killer kills a player on the TEAM_ZOMBIE, that will add 1 value to the var_KILL. And once the var kill is at least 1, the player gets a new weapon. And a newer one once var = 2 and so on and so forth. I already #defined var_KILL at the top of the script. Heres the code im trying to use:
Could anyone help with this?
Код:
if(gTeam[killerid] == TEAM_ZOMBIE); var_KILL == 1