07.01.2010, 10:42
Ok, I have a textdraw with a Number of players array on it:
new TextText[PLAYERS]; // PLAYERS is my predefined number for max players on my server [to avoid looping 500]
And I create this textdraw when a player connects [applying the [ ] to their playerid] I was thinking would it by more efficient to create the text on OnGameModeInit and just loop 10 so 10 get created at startup?
Thanks
new TextText[PLAYERS]; // PLAYERS is my predefined number for max players on my server [to avoid looping 500]
And I create this textdraw when a player connects [applying the [ ] to their playerid] I was thinking would it by more efficient to create the text on OnGameModeInit and just loop 10 so 10 get created at startup?
Thanks