Dialogs Conflict with other Dialogs with different...
#21

Still Getting the same errors

pawn Код:
#define TELES1 2
#define TELES2 3
#define TELES3 4
#define TELES4 5
#define TELES5 6
#define TELES6 7
#define TELES7 8
#define TELES8 9
#define TELES9 10

#define WEAPONS1 11
#define WEAPONS2 12
#define WEAPONS3 13
#define WEAPONS4 14
#define WEAPONS5 15
#define WEAPONS6 16
http://pastebin.com/d1ba96c82
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#22

You forgot to define the first weapon dialog: WEAPONS

Edit: You forgot to define TELES too.


Try:

pawn Код:
#define TELES1 2
#define TELES2 3
#define TELES3 4
#define TELES4 5
#define TELES5 6
#define TELES6 7
#define TELES7 8
#define TELES8 9
#define TELES9 10
#define TELES10 11

#define WEAPONS1 12
#define WEAPONS2 13
#define WEAPONS3 14
#define WEAPONS4 15
#define WEAPONS5 16
#define WEAPONS6 17
#define WEAPONS7 18
http://pastebin.com/m71b0d296
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#23

Complied fine but now none of the dialogs work...
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#24

Quote:
Originally Posted by HydraX
Complied fine but now none of the dialogs work...
Where you call the first TELES and WEAPONS dialog?
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#25

pawn Код:
#define TELES 0
#define WEAPONS 500
No more to do.
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#26

Quote:
Originally Posted by Merlо
Quote:
Originally Posted by HydraX
Complied fine but now none of the dialogs work...
Where you call the first TELES and WEAPONS dialog?
/teles and when you enter the checkpoint
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#27

Quote:
Originally Posted by [03
Garsino ]
pawn Код:
#define TELES 0
#define WEAPONS 500
No more to do.
?
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#28

Quote:
Originally Posted by HydraX
Quote:
Originally Posted by Merlо
Quote:
Originally Posted by HydraX
Complied fine but now none of the dialogs work...
Where you call the first TELES and WEAPONS dialog?
/teles and when you enter the checkpoint
There are TELES1 and WEAPONS1?
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#29

On top of script (not in any function).
pawn Код:
#define WEAPONS 0
#define TELES 500
The DialogResponse part.

http://pastebin.com/f8b1f89b
Reply
#30

Quote:
Originally Posted by [03
Garsino ]
On top of script (not in any function).
pawn Код:
#define WEAPONS 0
#define TELES 500
The DialogResponse part.

http://pastebin.com/f8b1f89b
Why should TELES be 500? >.>
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#31

Quote:
Originally Posted by Cezar
Quote:
Originally Posted by [03
Garsino ]
On top of script (not in any function).
pawn Код:
#define WEAPONS 0
#define TELES 500
The DialogResponse part.

http://pastebin.com/f8b1f89b
Why should TELES be 500? >.>
SAMP Max player limit is 500, get it?
Reply
#32

Quote:
Originally Posted by [03
Garsino ]
Quote:
Originally Posted by Cezar
Quote:
Originally Posted by [03
Garsino ]
On top of script (not in any function).
pawn Код:
#define WEAPONS 0
#define TELES 500
The DialogResponse part.

http://pastebin.com/f8b1f89b
and WEAPONS = 0?

Why should TELES be 500? >.>
SAMP Max player limit is 500, get it?
Reply
#33

Quote:
Originally Posted by Cezar
Quote:
Originally Posted by [03
Garsino ]
On top of script (not in any function).
pawn Код:
#define WEAPONS 0
#define TELES 500
The DialogResponse part.

http://pastebin.com/f8b1f89b
Why should TELES be 500? >.>
http://forum.sa-mp.com/index.php?topic=138113.0
Reply
#34

Quote:
Originally Posted by [HiC
TheKiller ]
Quote:
Originally Posted by Cezar
Quote:
Originally Posted by [03
Garsino ]
On top of script (not in any function).
pawn Код:
#define WEAPONS 0
#define TELES 500
The DialogResponse part.

http://pastebin.com/f8b1f89b
Why should TELES be 500? >.>
http://forum.sa-mp.com/index.php?topic=138113.0
Unless the dialogs are meant to be different for all players, he does not need that. As I said, I have 23 dialogs in a script, multiple people using the same dialog at the same time, no problems there.
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