26.12.2009, 11:24
Код:
Header size: 6688 bytes Code size: 1270116 bytes Data size: 1430228 bytes Stack/heap size: 16384 bytes; estimated max. usage=4183 cells (16732 bytes) Total requirements: 2723416 bytes
Header size: 6688 bytes Code size: 1270116 bytes Data size: 1430228 bytes Stack/heap size: 16384 bytes; estimated max. usage=4183 cells (16732 bytes) Total requirements: 2723416 bytes
Originally Posted by Awaran[Enemy-Plus
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Код:
Header size: 6688 bytes Code size: 1270116 bytes Data size: 1430228 bytes Stack/heap size: 16384 bytes; estimated max. usage=4183 cells (16732 bytes) Total requirements: 2723416 bytes |
Originally Posted by DeathOnaStick
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Cheers. |
Originally Posted by _Xerxes_
You know... strtok isn't the most horrible thing that could've ever happened to SA-MP scripting. Also, I highly doubt strtok alone would cause memory overload.
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Originally Posted by Donny
In your "pawno" folder create the file "pawn.cfg" and write "-v2" (no "") in this file then save it, you will now get your memory information when compiling.
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Originally Posted by _Xerxes_
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Originally Posted by Awaran[Enemy-Plus
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