17.10.2009, 17:17
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Last edited by Badger(new); 16/08/2011 at 02:10 PM.
)
Introduction
I feel that this script is outdated and I will begin work on a newer, faster script that does not suffer from slight lag issues.
It suffers from slight lag, as players are still able to shoot for less than a second, which does take off quite some health.
This is due to the way it deals with drivers drive-bying, which requires quite a lot of processing from SAMP, compared to other methods which I can use.
These Anti-drive-by scripts use what keys you press to stop players from performing drive by (shooting while in/on a vehicle), which is more accurate than other systems as it is bug-free.
There are 3 scripts: All of them are 100% bug-free as I have tested them myself with other players.
Bug Testing
Just if you want to ask, here are some bugs I have tested:
Some terms I may of used:
I was told that the previous script meant you couldn't do bunny hops on a bmx/mountain bike/bicycle.
I have fixed this in the new verisons (updated the links).
I feel that this script is outdated and I will begin work on a newer, faster script that does not suffer from slight lag issues.
It suffers from slight lag, as players are still able to shoot for less than a second, which does take off quite some health.
This is due to the way it deals with drivers drive-bying, which requires quite a lot of processing from SAMP, compared to other methods which I can use.
These Anti-drive-by scripts use what keys you press to stop players from performing drive by (shooting while in/on a vehicle), which is more accurate than other systems as it is bug-free.
There are 3 scripts: All of them are 100% bug-free as I have tested them myself with other players.
Bug Testing
Just if you want to ask, here are some bugs I have tested:
- Adding Nos to a vehicle: Does not detect you as committing drive-by
- Adding Nos to a quad bike: Gives you 0.6 seconds to activate it
- Clicking when not driving bikes: You can click in any vehicle that isn't a bike
- Vehicles moving after you're ejected: If you were the driver, the vehicle gets set to your position so it won't carry on
- Pressing CAPS LOCK as passenger, then getting off, back on and clicking: Does not report you committing drive-by
- Performing Drive-by without a: SMG, Tec-9 or Uzi: Does not report you for drive-by
- Performing passenger Drive-by inside a plane with PDB enabled: Stops you from committing drive-by
- Driver not realising the passenger has been ejected: A 5-second text draw is displayed at the top of the screen.
- Pressing tab to see the score: You can check the scoreboard (Tab) without being thrown off
- Looking left/right: You can without being ejected.
Some terms I may of used:
- PDB: Passenger-Drive-By
- DB: Drive-by
- DDB: Driver-Drive-by
I was told that the previous script meant you couldn't do bunny hops on a bmx/mountain bike/bicycle.
I have fixed this in the new verisons (updated the links).