19.12.2009, 07:31
Hello. I just wanted to ask, how to give player less money if the car is more damaged?
forward PayDay(playerid); public PayDay(playerid){ if(GetVehicleHealth(GetPlayerVehicleID(playerid))<500){ SendClientMessage(playerid,color,"Your car is damagen ya n00b!!! here is 500$"); GivePlayerMoney(playerid,500); } else{ SendClientMessage(playerid,color,"You are very good driver!!! here is 1000$"); GivePlayerMoney(playerid,1000); } }
new Float:VHealth; VHealth = GetVehicleHealth(GetPlayerVehicleID(playerid),VHealth); GivePlayerMoney(playerid,VehiclePrice*VHealth/1000);
Originally Posted by BuLLeT[LT
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Код:
new Float:VHealth; VHealth = GetVehicleHealth(GetPlayerVehicleID(playerid),VHealth); GivePlayerMoney(playerid,VehiclePrice*VHealth/1000); |
VHealth = GetVehicleHealth(GetPlayerVehicleID(playerid)); GivePlayerMoney(playerid,VehiclePrice*VHealth/1000);