[DUV]Login Box dando erro
#1

Peguei o sistema de login box que achei aki no server e coloquei no meu GM (GF)

Code:
#include <a_samp>
#include <core>
#include <float>
#include <time>
#include <file>
#include <utils>
#include <morphinc>
#include <cpstream>
#include <Y_Objects>

static gTeam[MAX_PLAYERS];
#pragma tabsize 0

#define SCRIPT_VERSION "GAMER-X [RPG]"

#define SPECIAL_ACTION_PISSING2   68
#define VERDE   0x33AA33AA
#define VERDE2  0x00D900C8
#define PRETO   0x000000FF
#define AZUL   0x2641FEAA
#define AZUL2   0x8080FF96
#define AZUL3   0x33CCFFAA
#define ROXO   0xC2A2DAAA
#define AMARELO  0xFFFF00AA
#define VERMELHO 0x9D000096
#define VERMELHO1 0xFF6347AA
#define COLOR_RADIO2 0xCD6CF6F6
#define COLOR_DEPARTAMENTO 0x50C480F6
#define CINZA   0xAFAFAFAA
#define CINZA1  0xB4B5B7FF
#define CINZA2  0xBFC0C2FF
#define CINZA3  0xCBCCCEFF
#define CINZA4  0xD8D8D8FF
#define CINZA5  0xE3E3E3FF
#define CINZA6  0xF0F0F0FF
#define TextColor  "~p~"
#define TextColor2  "~n~"
#define VICTOR 69
#define SLOTS 200
#define KEY_HORN 2
#define MAX_STRING 255
#define CHECKPOINT_Nenhum 0
#define CHECKPOINT_HOME 12
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_LIGHTRED 0xFF6347AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_YELLOW2 0xF5DEB3AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_DBLUE 0x2641FEAA
#define COLOR_ALLDEPT 0xFF8282AA
#define COLOR_NEWS 0xFFA500AA
#define COLOR_OOC 0xE0FFFFAA
#define TEAM_CYAN 1
#define TEAM_BLUE 2
#define TEAM_GREEN 3
#define TEAM_orANGE 4
#define TEAM_Cor 5
#define TEAM_BAR 6
#define TEAM_TAT 7
#define TEAM_CUN 8
#define TEAM_STR 9
#define TEAM_HIT 10
#define TEAM_ADMIN 11
#define PS 21
#define MLH 22
#define OBJECTIVE_COLOR 0x64000064
#define TEAM_GREEN_COLOR 0x33AA33AA
#define TEAM_Emprego_COLOR 0xFFB6C1AA
#define TEAM_HIT_COLOR 0xFFFFFF00
#define TEAM_BLUE_COLOR 0x8D8DFF00
#define COLOR_ADD 0x63FF60AA
#define TEAM_GROVE_COLOR 0x00D900C8
#define TEAM_GROVE_COLOR2 0x00D900C8
#define TEAM_VAGOS_COLOR 0xFFC801C8
#define TEAM_BALLAS_COLOR 0xD900D3C8
#define TEAM_AZTECAS_COLOR 0x2641FEC8
#define TEAM_CYAN_COLOR 0xA92BF6F6
#define TEAM_orANGE_COLOR 0xFF830000
#define TEAM_Cor_COLOR 0x39393900
#define TEAM_BAR_COLOR 0x00D90000
#define TEAM_TAT_COLOR 0xBDCB9200
#define TEAM_CUN_COLOR 0xD900D300
#define TEAM_STR_COLOR 0x01FCFF00
#define TEAM_ADMIN_COLOR 0x00808000
#define COLOR_INVIS 0xAFAFAF00
#define COLOR_SPEC 0xBFC0C200
#define TEAM_BOPE_COLOR 0x0000FF
#define TEAM_TBOPE_COLOR 0x030303AA
#define TEAM_GBOPE_COLOR 0x030303C8
#define GMOB 0xF60000C8
#define COLOR_MSG 0x934FF6F6
#define COLOR_HAMAS 0xF4005BF6
#define COLOR_TAXISTA 0xF68E00F6
#define COLOR_ASSASSINOS 0xBFC0C200
#define COLOR_BLACK 0x000000AA
#define AN_COLOR 0x00E7C6F6
#define COP_COLOR3 0x5EB7E3F6
#define COP_COLOR2 0xCD6CF6F6
#define COP_COLOR 0x7491F6F6
#define GCOP_COLOR 0x6666FFC8
#define COLOR_ALCAIDA 0x685000F6
#define CAR_AMOUNT 590 //Andrй й GAY ;D
#define CAR_RESPAW 589 // menos 1 do CAR_AMOUNT
#
/*x---------------------------------Login Box-------------------------------------x*/
public OnGameModeInit()
{
    SendRconCommand("reloadfs Seifistration");
    return 1;
}

public OnPlayerConnect(playerid)
{
    AccountInfo[playerid][aLogged] = 0;
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    OnPlayerUpdate(playerid);
    AccountInfo[playerid][aLogged] = 0;
    register[playerid] = 0;
    login[playerid] = 0;
    return 1;
}

public OnPlayerSpawn(playerid)
{
	new name[MAX_PLAYER_NAME];
	GetPlayerName(playerid, name, sizeof(name));
	new string[128];
	format(string, sizeof(string), ACCOUNTS_FOLDER, name);
	if (AccountInfo[playerid][aLogged] == 0)
	{
		if (!fexist(string))
		{
			new kayitmsg[256];
			format(kayitmsg,256,"Bem Vindo ao GamerX RPG\n\n%s Vocк nгo esta registrado\n\nEntre com uma senha:",name);
			ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Register",kayitmsg,"Register","Quit");
			register[playerid] = 1;
			login[playerid] = 0;
		}
		else if (fexist(string))
		{
			new girismsg[256];
			format(girismsg,256,"Bem Vindo ao GamerX RPG\n\nUser Name: %s\n\nEntre com sua senha:",name);
			ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login",girismsg,"Login","Quit");
			register[playerid] = 0;
			login[playerid] = 1;
		}
	}
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if (response == 1)
    {
        if(dialogid == 12345)
        {
            if(strlen(inputtext))
            {
                Encrypt(inputtext);
                new player[MAX_PLAYER_NAME];
                GetPlayerName(playerid, player, 50);
                new string3[32];
                new playername3[MAX_PLAYER_NAME];
                GetPlayerName(playerid, playername3, sizeof(playername3));
                format(string3, sizeof(string3), ACCOUNTS_FOLDER, playername3);
                new ip[20];
                GetPlayerIp(playerid,ip,sizeof(ip));
                new File: hFile = fopen(string3, io_write);
                if (hFile)
                {
                    strmid(AccountInfo[playerid][aPassword], inputtext, 0, strlen(inputtext), 255);
                    new var[128];
                    format(var, 128, "Password=%s\n", AccountInfo[playerid][aPassword]);fwrite(hFile, var);
                    format(var, 128, "IP=%s\n",ip);fwrite(hFile, var);
                    fclose(hFile);
                    printf("%s is signed up.",playername3);
                    SendClientMessage(playerid, GREEN, "|- Vocк se registrou. Pode logar agora . -|");
                    new girismsg[256];
                    format(girismsg,256,"Bem Vindo ao GameX RPG\n\nUser Name: %s\n\nEntre com sua senha:",playername3);
                    ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login",girismsg,"Login","Quit");
                    register[playerid] = 0;
                    login[playerid] = 1;
                }
            }
            else if(!strlen(inputtext))
            {
                new name[MAX_PLAYER_NAME];
                GetPlayerName(playerid, name, sizeof(name));
                new kayitmsg[256];
                format(kayitmsg,256,"Bem Vindo ao GamerX RPG\n\n%s Vocк nгo esta registrado\n\nEntre com uma senha:",name);
                ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Register",kayitmsg,"Register","Quit");
                register[playerid] = 1;
                login[playerid] = 0;
            }
        }
        if(dialogid == 12346)
        {
            Encrypt(inputtext);
            new string2[128];
            new playername2[MAX_PLAYER_NAME];
            GetPlayerName(playerid, playername2, sizeof(playername2));
            format(string2, sizeof(string2), ACCOUNTS_FOLDER, playername2);
            new File: UserFile = fopen(string2, io_read);
            if ( UserFile )
            {
                new PassData[256];
                new keytmp[256], valtmp[256];
                fread( UserFile , PassData , sizeof( PassData ) );
                keytmp = ini_GetKey( PassData );
                if( strcmp( keytmp , "Password" , true ) == 0 )
                {
                    valtmp = ini_GetValue( PassData );
                    strmid(AccountInfo[playerid][aPassword], valtmp, 0, strlen(valtmp)-1, 255);
                }
                if(strcmp(AccountInfo[playerid][aPassword],inputtext, true ) == 0)
                {
        				  if(strlen(inputtext))
				  				{
                    for(new p = 0; p < strlen(AccountInfo[playerid][aPassword]); p++)
                    {
                        inputtext[p] = '?';
                    }
                    SetTimerEx("LogIn", LOGIN_DELAY*1000, 0, "d", playerid);
                    printf("%s is logged in.",playername2);
                    new key[256] , val[256];
                    new Data[256];
                    while ( fread( UserFile , Data , sizeof( Data ) ) )

                    {
                        key = ini_GetKey( Data );
                        /*if(strcmp(key, "AdminLevel", true) == 0) // This is only an example if you want to add more stuff to store in a file.

                        {
                            val = ini_GetValue( Data );
                            AccountInfo[playerid][AdminLevel] = strval(val); // Uncommenting this will give you errors if the variable isn't defined.

                        }
                        */

                    }
                    fclose(UserFile);
									}
                }
 				else
				{
					if(strlen(inputtext))
					{
						new girismsg[256];
						printf("%s is used the wrong password.",playername2);
						format(girismsg,256,"Senha Errada\n\nColoque a senha correta:");
						ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Login",girismsg,"Login","Quit");
						login[playerid] = 1;
						register[playerid] = 0;
						fclose(UserFile);
						return 1;
					}
				}
				if(!strlen(inputtext))
				{
					new girismsg[256];
					printf("%s did not enter the password.",playername2);
					format(girismsg,256,"Senha errada\n\nEntre com a senha correta:");
					ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Login",girismsg,"Login","Quit");
					login[playerid] = 1;
					register[playerid] = 0;
					fclose(UserFile);
					return 1;
				}
            }
        }
        if(dialogid == 12347)
        {
            Encrypt(inputtext);
            new string2[128];
            new playername2[MAX_PLAYER_NAME];
            GetPlayerName(playerid, playername2, sizeof(playername2));
            format(string2, sizeof(string2), ACCOUNTS_FOLDER, playername2);
            new File: UserFile = fopen(string2, io_read);
            if ( UserFile )
            {
                new PassData[256];
                new keytmp[256], valtmp[256];
                fread( UserFile , PassData , sizeof( PassData ) );
                keytmp = ini_GetKey( PassData );
                if( strcmp( keytmp , "Password" , true ) == 0 )
                {
                    valtmp = ini_GetValue( PassData );
                    strmid(AccountInfo[playerid][aPassword], valtmp, 0, strlen(valtmp)-1, 255);
                }
                if(strcmp(AccountInfo[playerid][aPassword],inputtext, true ) == 0)
                {
        				  if(strlen(inputtext))
				  				{
                    for(new p = 0; p < strlen(AccountInfo[playerid][aPassword]); p++)
                    {
                        inputtext[p] = '?';
                    }
                    SetTimerEx("LogIn", LOGIN_DELAY*1000, 0, "d", playerid);
                    printf("%s is logged in.",playername2);
                    new key[256] , val[256];
                    new Data[256];
                    while ( fread( UserFile , Data , sizeof( Data ) ) )

                    {
                        key = ini_GetKey( Data );
                        /*if(strcmp(key, "AdminLevel", true) == 0) // This is only an example if you want to add more stuff to store in a file.

                        {
                            val = ini_GetValue( Data );
                            AccountInfo[playerid][AdminLevel] = strval(val); // Uncommenting this will give you errors if the variable isn't defined.

                        }
                        */

                    }
                    fclose(UserFile);
									}
                }
 				else
				{
					if(strlen(inputtext))
					{
						new girismsg[256];
						printf("%s is used the wrong password.",playername2);
						format(girismsg,256,"Senha errada\n\nEntre com a senha correta:");
						ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Login",girismsg,"Login","Quit");
						login[playerid] = 1;
						register[playerid] = 0;
						fclose(UserFile);
						return 1;
					}
				}
				if(!strlen(inputtext))
				{
					new girismsg[256];
					printf("%s did not enter the password.",playername2);
					format(girismsg,256,"Senha errada\n\nEntre com a senha correta:");
					ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Login",girismsg,"Login","Quit");
					login[playerid] = 1;
					register[playerid] = 0;
					fclose(UserFile);
					return 1;
				}
            }

        }
    }
    else return Kick(playerid);
    return 0;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

stock ini_GetKey( line[] )
{
    new keyRes[256];
    keyRes[0] = 0;
    if ( strfind( line , "=" , true ) == -1 ) return keyRes;
    strmid( keyRes , line , 0 , strfind( line , "=" , true ) , sizeof( keyRes) );
    return keyRes;
}

stock ini_GetValue( line[] )
{
    new valRes[256];
    valRes[0]=0;
    if ( strfind( line , "=" , true ) == -1 ) return valRes;
    strmid( valRes , line , strfind( line , "=" , true )+1 , strlen( line ) , sizeof( valRes ) );
    return valRes;
}

public LogIn(playerid)
{
    AccountInfo[playerid][aLogged] = 1;
    register[playerid] = 0;
    login[playerid] = 0;
    return 1;
}

public OnPlayerUpdate(playerid)
{
    if(IsPlayerConnected(playerid))
    {
        if(AccountInfo[playerid][aLogged] == 1)
        {
            new string3[128];
            new playername3[MAX_PLAYER_NAME];
            GetPlayerName(playerid, playername3, sizeof(playername3));
            format(string3, sizeof(string3), ACCOUNTS_FOLDER, playername3);
            new ip[20];
            GetPlayerIp(playerid,ip,sizeof(ip));
            new File: hFile = fopen(string3, io_write);
            if (hFile)
            {
            	new var[128];
             	format(var, 128, "Password=%s\n", AccountInfo[playerid][aPassword]);fwrite(hFile, var);
             	format(var, 128, "IP=%s\n",ip);fwrite(hFile, var);
        				fclose(hFile);
            }
        }
    }
    return 1;
}

Encrypt(string[])
{
    for(new x=0; x < strlen(string); x++)
    {
        string[x] += (3^x) * (x % 15);
        if(string[x] > (0xff))
        {
            string[x] -= 256;
        }
    }
}
So que esta dando o seguinte erro quando vai compila:

Code:
C:\Documents and Settings\Rodolfo\Desktop\GAMER-X RPG 1.0.pwn(121) : error 031: unknown directive
C:\Documents and Settings\Rodolfo\Desktop\GAMER-X RPG 1.0.pwn(131) : error 017: undefined symbol "AccountInfo"
C:\Documents and Settings\Rodolfo\Desktop\GAMER-X RPG 1.0.pwn(131) : warning 215: expression has no effect
C:\Documents and Settings\Rodolfo\Desktop\GAMER-X RPG 1.0.pwn(131) : error 001: expected token: ";", but found "]"
C:\Documents and Settings\Rodolfo\Desktop\GAMER-X RPG 1.0.pwn(131) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Rodolfo\Desktop\GAMER-X RPG 1.0.pwn(131) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


5 Errors.
Alguem pode me ajuda?
Reply
#2

O meu ta acontecendo parecido,mas ao inves de dar erro na compilaзгo,nгo ta compilando,fica la um tempгo e nгo compila.
Reply
#3

up
Reply
#4

enum aInfo
{
aPassword[128],
aLogged,
};
new AccountInfo[MAX_PLAYERS][aInfo];

adiciona isso no topo do script
Reply
#5

Quote:
Originally Posted by DarK_TeaM PT
enum aInfo
{
aPassword[128],
aLogged,
};
new AccountInfo[MAX_PLAYERS][aInfo];

adiciona isso no topo do script
COnsegui vlw xD
Reply
#6

Boa
Reply
#7

nao consegui affs
Reply
#8

alguem pode me ajuda?

C:\Users\john\Desktop\Thug life city rpg\gamemodes\Thug2.pwn(143) : error 017: undefined symbol "register"
C:\Users\john\Desktop\Thug life city rpg\gamemodes\Thug2.pwn(143) : warning 215: expression has no effect
C:\Users\john\Desktop\Thug life city rpg\gamemodes\Thug2.pwn(143) : error 001: expected token: ";", but found "]"
C:\Users\john\Desktop\Thug life city rpg\gamemodes\Thug2.pwn(143) : error 029: invalid expression, assumed zero
C:\Users\john\Desktop\Thug life city rpg\gamemodes\Thug2.pwn(143) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


4 Errors.

Reply
#9

isso depende de como й o seu filter script
Reply
#10

eu uso o nnfcomandos ja tentei trocar deu a mesma coisa alguem me ajuda!
Reply


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