12.12.2009, 11:59
Hi people. Ive searched to find a solution at first but coulnt find one.
Here's my problem. When a player connects to my server then he will get a message if he has a account or not and a request to login and register:
Then they can choose their class and spawn. But i dont want that to happen. They first need to login or register.
Can someone point me into the right direction on how to achieve that,
Thanks in advance,
Jules.
Here's my problem. When a player connects to my server then he will get a message if he has a account or not and a request to login and register:
Code:
public OnPlayerConnect(playerid) { if (udb_Exists(naam)) { format(bericht1, sizeof(bericht1), "%s, Je hebt al een account op deze server.", naam); SendClientMessage(playerid, ServerChatKleur, "Gebruik /login <wachtwoord hier> om je met"); SendClientMessage(playerid, ServerChatKleur, "je huidige naam en opgegeven wachtwoord in te loggen."); } else if (!(udb_Exists(naam))) { format(bericht1, sizeof(bericht1), "%s, Je hebt nog geen account op deze server.", naam); SendClientMessage(playerid, ServerChatKleur, "Gebruik /registreer <wachtwoord hier> om je met"); SendClientMessage(playerid, ServerChatKleur, "je huidige naam en opgegeven wachtwoord te registreren."); } return 1; }
Can someone point me into the right direction on how to achieve that,
Thanks in advance,
Jules.