07.12.2009, 11:34
Hey everyone 
I will find some solution to it myself :P but maybe faster if i get some help
Or is there any other way of doin what i want to do?
Here's my code
Ok now i have only one checkpoint ingame(shud be 3)
And when i go to that checkpoint(Las Venturas railway station)
It shows welcome to lossantos railway station.
Help me!!!

I will find some solution to it myself :P but maybe faster if i get some help

Or is there any other way of doin what i want to do?
Here's my code

Код:
#pragma tabsize 0
#include <a_samp>
//-------------------------------------------------
new traindriverlvvehicle;
new traindriverlsvehicle;
new traindriversfvehicle;
new pilotlvvehicle;
new pilotsfvehicle;
new pilotlsvehicle;
new shamalsfvehicle;
new hydrashipvehicle;
new lsairbikervehicle;
new busgrovetolsairvehicle;
new train;
new train2;
new train3;
new LSRailwayStation[MAX_PLAYERS];
new SFRailwayStation[MAX_PLAYERS];
new LVRailwayStation[MAX_PLAYERS];
public OnFilterScriptInit()
{
train=AddStaticVehicle(538, 1700.7551,-1953.6531,14.8756,200.0,-1,-1);
train2=AddStaticVehicle(538, -1942.67, 170.58, 27.00, 200.0,-1,-1);
train3=AddStaticVehicle(538, 2864.75, 1251.33, 12.13, 200.0,-1,-1);
/* ConnectNPC("TrainDriverLV","train_lv");
traindriverlvvehicle=CreateVehicle(569, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
ConnectNPC("TrainDriverLS","train_ls");
traindriverlsvehicle=CreateVehicle(569, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
ConnectNPC("TrainDriverSF","train_sf");
traindriversfvehicle=CreateVehicle(569, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000); */
ConnectNPC("PilotLV","at400_lv");
pilotlvvehicle=CreateVehicle(577, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
ConnectNPC("PilotSF","at400_sf");
pilotsfvehicle=CreateVehicle(577, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
ConnectNPC("PilotLS","at400_ls");
pilotlsvehicle=CreateVehicle(577, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
ConnectNPC("SHAMALSFPILOT","shamalsf");
shamalsfvehicle=CreateVehicle(519, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
ConnectNPC("HYDRASHIPPILOT","hydraship");
hydrashipvehicle=CreateVehicle(520, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
ConnectNPC("LSAIRBIKER","lsairbiker");
lsairbikervehicle=CreateVehicle(522, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
ConnectNPC("BUSGROVETOLSAIR","busgrovetolsair");
busgrovetolsairvehicle=CreateVehicle(437, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
ConnectNPC("TrainDriverLStoLS","train_ls_to_ls");
ConnectNPC("TrainDriverSFtoSF","train_sf_to_sf");
ConnectNPC("TrainDriverLVtoLV","train_lv_to_lv");
// Testing
//ConnectNPC("TestIdle","onfoot_test");
//ConnectNPC("TaxiTest","mat_test");
return 1;
}
//-------------------------------------------------
// IMPORTANT: This restricts NPCs connecting from
// an IP address outside this server. If you need
// to connect NPCs externally you will need to modify
// the code in this callback.
public OnPlayerConnect(playerid)
{
if(IsPlayerNPC(playerid))
{
new ip_addr_npc[64+1];
new ip_addr_server[64+1];
GetServerVarAsString("bind",ip_addr_server,64);
GetPlayerIp(playerid,ip_addr_npc,64);
if(!strlen(ip_addr_server))
{
ip_addr_server = "127.0.0.1";
}
if(strcmp(ip_addr_npc,ip_addr_server,true) != 0)
{
// this bot is remote connecting
printf("NPC: Got a remote NPC connecting from %s and I'm kicking it.",ip_addr_npc);
Kick(playerid);
return 0;
}
printf("NPC: Connection from %s is allowed.",ip_addr_npc);
}
return 1;
}
//-------------------------------------------------
public OnPlayerRequestClass(playerid, classid)
{
if(!IsPlayerNPC(playerid))
return 0; // We only deal with NPC players in this script
new playername[64];
GetPlayerName(playerid,playername,64);
if(!strcmp(playername,"TrainDriverLV",true))
{
SetSpawnInfo(playerid,69,255,1462.0745,2630.8787,10.8203,0.0,-1,-1,-1,-1,-1,-1);
}
else if(!strcmp(playername,"TrainDriverSF",true))
{
SetSpawnInfo(playerid,69,255,-1942.7950,168.4164,27.0006,0.0,-1,-1,-1,-1,-1,-1);
}
else if(!strcmp(playername,"TrainDriverLS",true))
{
SetSpawnInfo(playerid,69,255,1700.7551,-1953.6531,14.8756,0.0,-1,-1,-1,-1,-1,-1);
}
else if(!strcmp(playername,"PilotLV",true))
{
SetSpawnInfo(playerid,69,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
}
else if(!strcmp(playername,"PilotSF",true))
{
SetSpawnInfo(playerid,69,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
}
else if(!strcmp(playername,"PilotLS",true))
{
SetSpawnInfo(playerid,69,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
}
else if(!strcmp(playername,"TestIdleDriver",true))
{
SetSpawnInfo(playerid,69,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
}
else if(!strcmp(playername,"TaxiTest",true))
{
SetSpawnInfo(playerid,69,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
}
else if(!strcmp(playername,"SHAMALSFPILOT",true))
{
SetSpawnInfo(playerid,69,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
}
else if(!strcmp(playername,"HYDRASHIPPILOT",true))
{
SetSpawnInfo(playerid,287,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
}
else if(!strcmp(playername,"LSAIRBIKER",true))
{
SetSpawnInfo(playerid,178,178,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
}
else if(!strcmp(playername,"BUSGROVETOLSAIR",true))
{
SetSpawnInfo(playerid,61,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
}
else if(!strcmp(playername,"TrainDriverLStoLS",true))
{
SetSpawnInfo(playerid,61,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
}
else if(!strcmp(playername,"TrainDriverSFtoSF",true))
{
SetSpawnInfo(playerid,61,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
}
else if(!strcmp(playername,"TrainDriverLVtoLV",true))
{
SetSpawnInfo(playerid,61,61,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
}
return 0;
}
//-------------------------------------------------
public OnPlayerSpawn(playerid)
{
LSRailwayStation[playerid]=SetPlayerCheckpoint(playerid,1700.7551,-1953.6531,14.8756,5);
SFRailwayStation[playerid]=SetPlayerCheckpoint(playerid,-1943.38,157.68,25.72,5);
LVRailwayStation[playerid]=SetPlayerCheckpoint(playerid,2864.96,1256.93,10.82,5);
if(!IsPlayerNPC(playerid))
return 1;
new playername[64];
GetPlayerName(playerid,playername,64);
if(!strcmp(playername,"TrainDriverLV",true))
{
PutPlayerInVehicle(playerid,traindriverlvvehicle,0);
SetPlayerColor(playerid,0xFFFFFFFF);
return 1;
}
else if(!strcmp(playername,"TrainDriverSF",true))
{
PutPlayerInVehicle(playerid,traindriversfvehicle,0);
SetPlayerColor(playerid,0xFFFFFFFF);
return 1;
}
else if(!strcmp(playername,"TrainDriverLS",true))
{
PutPlayerInVehicle(playerid,traindriverlsvehicle,0);
SetPlayerColor(playerid,0xFFFFFFFF);
return 1;
}
else if(!strcmp(playername,"PilotLV",true))
{
PutPlayerInVehicle(playerid,pilotlvvehicle,0);
SetPlayerColor(playerid,0xFFFFFFFF);
return 1;
}
else if(!strcmp(playername,"PilotSF",true))
{
PutPlayerInVehicle(playerid,pilotsfvehicle,0);
SetPlayerColor(playerid,0xFFFFFFFF);
return 1;
}
else if(!strcmp(playername,"PilotLS",true))
{
PutPlayerInVehicle(playerid,pilotlsvehicle,0);
SetPlayerColor(playerid,0xFFFFFFFF);
return 1;
}
else if(!strcmp(playername,"TestIdleDriver",true))
{
PutPlayerInVehicle(playerid,43,0);
SetPlayerColor(playerid,0xFFFFFFFF);
return 1;
}
else if(!strcmp(playername,"TaxiTest",true))
{
PutPlayerInVehicle(playerid,968,0);
SetPlayerColor(playerid,0xFFFFFFFF);
return 1;
}
else if(!strcmp(playername, "SHAMALSFPILOT", true))
{
PutPlayerInVehicle(playerid, shamalsfvehicle, 0);
SetPlayerColor(playerid,0xFFFFFFFF);
return 1;
}
else if(!strcmp(playername, "HYDRASHIPPILOT", true))
{
PutPlayerInVehicle(playerid, hydrashipvehicle, 0);
SetPlayerColor(playerid,0xFFFFFFFF);
return 1;
}
else if(!strcmp(playername, "LSAIRBIKER", true))
{
PutPlayerInVehicle(playerid, lsairbikervehicle, 0);
SetPlayerColor(playerid,0xFFFFFFFF);
return 1;
}
else if(!strcmp(playername, "BUSGROVETOLSAIR", true))
{
PutPlayerInVehicle(playerid, busgrovetolsairvehicle, 0);
SetPlayerColor(playerid,0xFFFFFFFF);
return 1;
}
else if(!strcmp(playername, "TrainDriverLStoLS", true))
{
PutPlayerInVehicle(playerid, train, 0);
SetPlayerColor(playerid,0xFFFFFFFF);
return 1;
}
else if(!strcmp(playername, "TrainDriverSFtoSF", true))
{
PutPlayerInVehicle(playerid, train2, 0);
SetPlayerColor(playerid,0xFFFFFFFF);
return 1;
}
else if(!strcmp(playername, "TrainDriverLVtoLV", true))
{
PutPlayerInVehicle(playerid, train3, 0);
SetPlayerColor(playerid,0xFFFFFFFF);
return 1;
}
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{ if(LSRailwayStation[playerid]==1)
{
if(!IsPlayerNPC(playerid))
{
GameTextForPlayer(playerid,"~r~Welcome to Los Santos Railway Station!",3000,5);
return 1;
}
new playername[64];
GetPlayerName(playerid,playername,64);
if(!strcmp(playername, "TrainDriverLStoLS", true))
{
GameTextForAll("Train starting from Los Santos has arrived at Los Santos Railway Station.",3000,5);
return 1;
}
else if(!strcmp(playername, "TrainDriverSFtoSF", true))
{
GameTextForAll("Train starting from San Fierro has arrived at Los Santos Railway Station.",3000,5);
return 1;
}
else if(!strcmp(playername, "TrainDriverLVtoLV", true))
{
GameTextForAll("Train starting from Las Venturas has arrived at Los Santos Railway Station.",3000,5);
return 1;
}
return 1;
}
else if(SFRailwayStation[playerid]==1)
{
if(!IsPlayerNPC(playerid))
{
GameTextForPlayer(playerid,"~r~Welcome to San Fierro Railway Station!",3000,5);
return 1;
}
new playername[64];
GetPlayerName(playerid,playername,64);
if(!strcmp(playername, "TrainDriverLStoLS", true))
{
GameTextForAll("Train starting from Los Santos has arrived at San Fierro Railway Station.",3000,5);
return 1;
}
else if(!strcmp(playername, "TrainDriverSFtoSF", true))
{
GameTextForAll("Train starting from San Fierro has arrived at San Fierro Railway Station.",3000,5);
return 1;
}
else if(!strcmp(playername, "TrainDriverLVtoLV", true))
{
GameTextForAll("Train starting from Las Venturas has arrived at San Fierro Railway Station.",3000,5);
return 1;
}
return 1;
}
else if(LVRailwayStation[playerid]==1)
{
if(!IsPlayerNPC(playerid))
{
GameTextForPlayer(playerid,"~r~Welcome to Las Venturas Railway Station!",3000,5);
return 1;
}
new playername[64];
GetPlayerName(playerid,playername,64);
if(!strcmp(playername, "TrainDriverLStoLS", true))
{
GameTextForAll("Train starting from Los Santos has arrived at Las Venturas Railway Station.",3000,5);
return 1;
}
else if(!strcmp(playername, "TrainDriverSFtoSF", true))
{
GameTextForAll("Train starting from San Fierro has arrived at Las Venturas Railway Station.",3000,5);
return 1;
}
else if(!strcmp(playername, "TrainDriverLVtoLV", true))
{
GameTextForAll("Train starting from Las Venturas has arrived at Las Venturas Railway Station.",3000,5);
return 1;
}
return 1;
}
return 1;
}
And when i go to that checkpoint(Las Venturas railway station)
It shows welcome to lossantos railway station.
Help me!!!



you didn't understand what i want to do.