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As you create explosions "ineffective", so that the player does not die?
I already tried with SetPlayerTeam, but does not work.
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There are different types for explosions, see the wiki for that.
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Which one should I choose? -.- "
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Store their health in a variable,
set their health to 10000,
do the explosion,
set a timer like 500ms that resets the health
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how do I shake the camera, when you are close to the explosion?