02.12.2009, 22:47
Here's My Code:
Now I want to turn that into this:
pawn Код:
if(SpawnX[playerid] != 0.0 && SpawnY[playerid] != 0.0 && SpawnZ[playerid] != 0.0)
SetPlayerPos(playerid, SpawnX[playerid], SpawnY[playerid], SpawnZ[playerid]);
pawn Код:
SetPlayerCheckpoint(i, SpawnX[deadplayer], SpawnY[deadplayer], SpawnZ[deadplayer]);