pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
new TimesCalled = 0;
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" cod4 free for all gamemode by [as]panna");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("build 1");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
SetTimer("GiveNewWeapons", 60000*10 /*10 minutes*/ , true)
public GiveNewWeapons()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(TimesCalled == 0)
{
GivePlayerWeapon(i, 24, 1000);
ResetPlayerWeapons(i);
}
if(TimesCalled == 1)
{
GivePlayerWeapon(i, 34, 1000);
ResetPlayerWeapons(i);
}
if(TimesCalled == 2)
{
GivePlayerWeapon(i, 30, 3000);
ResetPlayerWeapons(i);
}
if(TimesCalled == 3)
{
GivePlayerWeapon(i, 26, 2000);
ResetPlayerWeapons(i);
}
if(TimesCalled == 4)
{
GivePlayerWeapon(i, 32, 2000);
ResetPlayerWeapons(i);
}
// add more if you want . . .
/*
if(TimesCalled == anothernumber)
{
GivePlayerWeapon(i, anotherweapon, ammo);
ResetPlayerWeapons(i);
}
*/
if(TimesCalled == 5)
{
TimesCalled = 0; // reset the counter so it goes back to first weapons and maybe restart the round or something
//RestartRound(whatever...);
ResetPlayerWeapons(i);
}
}
TimesCalled++;
}
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
C:\Users\Onno\Documents\ALLIN1\da\gamemodes\cod.pw n(39) : error 001: expected token: ";", but found "public"
C:\Users\Onno\Documents\ALLIN1\da\gamemodes\cod.pw n(39) : error 029: invalid expression, assumed zero
C:\Users\Onno\Documents\ALLIN1\da\gamemodes\cod.pw n(39) : error 017: undefined symbol "GiveNewWeapons"
C:\Users\Onno\Documents\ALLIN1\da\gamemodes\cod.pw n(39) : fatal error 107: too many error messages on one line