House co-ords
#1

i need help getting the co-ords for the following house



i know it is interior id 5, i searched the samp wiki and weedarr's wikidot page but i couldnt find the interior
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#2

If you took this pic couldn't you just type /save?...
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#3

Quote:
Originally Posted by [03
Garsino ]
If you took this pic couldn't you just type /save?...
but wouldnt that give me only the location co-ords? i need the actual co-ords for the house so if i make a pickup or make the house for sale i get teleported into the exact interior thats in the picture
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#4

Quote:
Originally Posted by Ritchie999
Quote:
Originally Posted by [03
Garsino ]
If you took this pic couldn't you just type /save?...
but wouldnt that give me only the location co-ords? i need the actual co-ords for the house so if i make a pickup or make the house for sale i get teleported into the exact interior thats in the picture
If you save INSIDE the interior it would give you the co-ords for that spot, since you got the interior it shouldn't be hard to figure out the rest.
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#5

Quote:
Originally Posted by [03
Garsino ]
Quote:
Originally Posted by Ritchie999
Quote:
Originally Posted by [03
Garsino ]
If you took this pic couldn't you just type /save?...
but wouldnt that give me only the location co-ords? i need the actual co-ords for the house so if i make a pickup or make the house for sale i get teleported into the exact interior thats in the picture
If you save INSIDE the interior it would give you the co-ords for that spot, since you got the interior it shouldn't be hard to figure out the rest.
i got inside because it's already in the property scriptfiles that come with the samp 0.3 server package

Код:
AddPlayerClass(0,140.3170,1366.4504,1083.8594,181.1084,0,0,0,0,0,0); // exit
thats the co-ords for inside the house just at the door

Код:
140.3170,1366.4504,1083.8594,181.1084
so that would be the right co-ords for the house?
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#6

Код:
140.3170,1366.4504,1083.8594

Quote:

140.3170,1366.4504,1083.8594,181.1084
Bolded part is angle/rotation.
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#7

Oh ok, il go try and make the pickup and i sha'll get back to you and tell you if it was a success


--Edit--

Код:
C:\Users\richard\Desktop\samp 0.3 R3\gamemodes\NewProject.pwn(37) : error 020: invalid symbol name ""
C:\Users\richard\Desktop\samp 0.3 R3\gamemodes\NewProject.pwn(67) : error 029: invalid expression, assumed zero
C:\Users\richard\Desktop\samp 0.3 R3\gamemodes\NewProject.pwn(230) : error 029: invalid expression, assumed zero
C:\Users\richard\Desktop\samp 0.3 R3\gamemodes\NewProject.pwn(236) : error 030: compound statement not closed at the end of file (started at line 223)
Код:
37:  new exit;
67:  exit = CreatePickup(1239,23,140.3170,1366.4504,1083.8594);
230:	if (pickupid == exit)
223:	if (pickupid == enter)
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#8

Quote:
Originally Posted by Ritchie999
Oh ok, il go try and make the pickup and i sha'll get back to you and tell you if it was a success


--Edit--

Код:
C:\Users\richard\Desktop\samp 0.3 R3\gamemodes\NewProject.pwn(37) : error 020: invalid symbol name ""
C:\Users\richard\Desktop\samp 0.3 R3\gamemodes\NewProject.pwn(67) : error 029: invalid expression, assumed zero
C:\Users\richard\Desktop\samp 0.3 R3\gamemodes\NewProject.pwn(230) : error 029: invalid expression, assumed zero
C:\Users\richard\Desktop\samp 0.3 R3\gamemodes\NewProject.pwn(236) : error 030: compound statement not closed at the end of file (started at line 223)
Код:
37: new exit;
67: exit = CreatePickup(1239,23,140.3170,1366.4504,1083.8594);
230:	if (pickupid == exit)
223:	if (pickupid == enter)
Wouldn't it be easier to make it with checkpoints?
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#9

i don't know how to do that, im only a scripting beginner
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#10

Quote:
Originally Posted by Ritchie999
i don't know how to do that, im only a scripting beginner
It's the same as when you create multiple pickups.

OFF TOPIC: D: I thought you were scripting master, lol.
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