13.11.2009, 16:13
I'm using a new method to execute my server, I call it "tree method"
Description
Tree method is a method with a central gamemode, and a "data" folder inside root, in the "data" folder, there are several folders, like "commands", "systems", "server data", "user data", etc etc... In "commands" folder are every command, each one in a independent file, for example "login.cmd", or "mystats.cmd", and the gamemode includes each command, with simple #include lines. In the "systems" folder are each "system", and like commands, a file for each one, for example "serversidetime.sys".
I was just wondering if that does need more memory processes, because the script must open a new file for each command, etc.
Thanks for any reply.
P.S: The ".sys", ".cmd", ".user", etc are made with a "Server administration cockpit" I've made, so yes, they are valid.
Description
Tree method is a method with a central gamemode, and a "data" folder inside root, in the "data" folder, there are several folders, like "commands", "systems", "server data", "user data", etc etc... In "commands" folder are every command, each one in a independent file, for example "login.cmd", or "mystats.cmd", and the gamemode includes each command, with simple #include lines. In the "systems" folder are each "system", and like commands, a file for each one, for example "serversidetime.sys".
I was just wondering if that does need more memory processes, because the script must open a new file for each command, etc.
Thanks for any reply.
P.S: The ".sys", ".cmd", ".user", etc are made with a "Server administration cockpit" I've made, so yes, they are valid.