Код:
new vehicleid = GetPlayerVehicleID(playerid);
if (strcmp(cmdtext, "/lock", true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new State=GetPlayerState(playerid);
if(State!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,0xFFFF00AA,"You can only lock the doors as the driver.");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
if(i != playerid)
{
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
}
}
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s just locked his/her car.", sendername);
ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SendClientMessage(playerid, 0xFFFF00AA, "Vehicle locked!");
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
PlayerPlaySound(playerid,1056,pX,pY,pZ);
locked[playerid][GetPlayerVehicleID(playerid)] = 1;
}
else
{
SendClientMessage(playerid, 0xFFFF00AA, "You're not in a vehicle!");
}
return 1;
}
if (strcmp(cmdtext, "/unlock", true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new State=GetPlayerState(playerid);
if(State!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,0xFFFF00AA,"You can only lock the doors as the driver.");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
}
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s just unlocked his/her car.", sendername);
ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SendClientMessage(playerid, 0xFFFF00AA, "Vehicle unlocked!");
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
PlayerPlaySound(playerid,1057,pX,pY,pZ);
locked[playerid][GetPlayerVehicleID(playerid)] = 0;
}
else
{
SendClientMessage(playerid, 0xFFFF00AA, "You're not in a vehicle!");
}
return 1;
}
From The Underworld Script.