01.11.2009, 19:41
Hello guys, my /suspect works but doesn't givet he player a wanted level and star.
Here is the command.
Greats Jake
Here is the command.
Код:
if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "[Usage:] /suspect [playerid] [crime]"); return 1; } giveplayerid = ReturnUser(tmp); if (PlayerInfo[playerid][pFaction] != 255 && DynamicFactions[PlayerInfo[playerid][pFaction]][fType] == 1) { if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_WHITE, "[Usage:] /suspect [playerid] [crime]"); return 1; } if(CopOnDuty[playerid]) { if(giveplayerid != playerid) { if(WantedPoints[giveplayerid] == 0) { WantedPoints[giveplayerid] = 3; } else { WantedPoints[giveplayerid]+= 2; } format(string, sizeof(string), "[Info:] You have been suspected by %s, Reason: %s", GetPlayerNameEx(playerid),result); SendClientMessage(giveplayerid, COLOR_RED, string); format(string, sizeof(string), "[Info:] You have suspected %s, Reason: %s", GetPlayerNameEx(giveplayerid),result); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "[LSPD:] %s has suspected %s, Reason: %s", GetPlayerNameEx(playerid),GetPlayerNameEx(giveplayerid),result); SendFactionTypeMessage(1,COLOR_LSPD,string); new location[MAX_ZONE_NAME]; GetPlayer2DZone(giveplayerid, location, MAX_ZONE_NAME); format(string, sizeof(string), "[LSPD:] All units be on the lookout for %s - Person Last Seen: %s", GetPlayerNameEx(giveplayerid),location); SendFactionTypeMessage(1,COLOR_LSPD,string); } else { SendClientMessage(playerid, COLOR_GREY, "[Error:] You can't suspect yourself"); } } else { SendClientMessage(playerid, COLOR_GREY, "[Error:] You are not on duty"); } return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, "[Error:] You are not in the correct faction"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "[Error:] Invalid ID"); return 1; } return 1; }