AddStaticVehicle
#1

I've noticed, when I add around 50-60 vehicles with AddStaticVehicle
under OnGameModeInit, my gamemode Is really slow, even after all vehicles were spawned and streamed in.

Why Is it Like that?
It works fine with the ~30 vehicles I had before I added those.

Oh, btw, those 50-60 vehicles are not affected by OnVehicleStreamIn in any way, but the others are.
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#2

Are static vehicles actually streamed?

I'm not sure, but my common sense would say that AddStaticVehicle would mean that vehicle is static, so not streamed.
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#3

Quote:
Originally Posted by $ЂЯĢ
Are static vehicles actually streamed?

I'm not sure, but my common sense would say that AddStaticVehicle would mean that vehicle is static, so not streamed.
Yes, they do stream in.
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#4

wow i have about just under 1000 vehicles in my server and i get no lag at all.
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#5

Quote:
Originally Posted by Shady91
wow i have about just under 1000 vehicles in my server and i get no lag at all.
and what model car?
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#6

Quote:
Originally Posted by -8oHd4N-
Quote:
Originally Posted by Shady91
wow i have about just under 1000 vehicles in my server and i get no lag at all.
and what model car?
load of diffrent ones like every model but 5 or 6 of them. as i have a car show room.
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#7

Well, I still need help with this. This should not be a problem :S
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#8

Mabye all cars toghether makes a good hard lag.
Like make 30 bikes put all them in the same coordinates, when these spawn a huge lagg will be. .
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#9

I don't have them at the same place -_-
And It is NOT only when they spawn, It's all the time.
I know, there's a bit lag when they stream in, but this problem last even after all cars are streamed in.
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