[Plz Help]Where does "return 1;" go?
#1

Hey!

Here is the bit of code from my script. This is under OnPlayerDeath... Please can someone tell me where the "return 1;" goes!
pawn Код:
if(PlayerKills[killerid] == 45)
        {
                SendClientMessage(playerid, COLOR_YELLOW,"You have gotten 45 kills! You can use /weaps to get all the weapons!");
        new PlayerName[MAX_PLAYER_NAME],
                string[128];
                GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
                format(string, sizeof(string), "[Spree]%s has gotten 45 kills and has now unlocked all weapons!", PlayerName);
                SendClientMessageToAll(COLOR_YELLOW, string);
                GivePlayerMoney(playerid,1000);

                PlayerKills[playerid] = 0; //Set the murdered's kill count to 0
            PlayerKills[killerid]++; //Set the killer's kill count +1
            }
    }
    }
}
Here is the pastebin:
http://pastebin.com/m582c7cce
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#2

Sorry for bump!
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