24.10.2009, 19:19
Hello, I have a cannon object. When I type for ex. /fire it will fire, but It fire's in different places :S How to find the x,y from these objects? Anybody an Idea?
Originally Posted by thuron
if it is an fs, just search for different coцrdinats, and see where it is.
|
Originally Posted by dice7
Have you tried GetObjectPos ?
|
CreatePlayerObject(playerid, 3267, pX + (3.9212456678* floatsin(-pA, degrees)), pY + (3.9212456678* floatcos(-pA, degrees)), pZ-1.5, 0, 0 , pA);
Originally Posted by ╔Jigsaw╗
Not quite following what you're asking for.
Explain it better please. |
Originally Posted by ╔Jigsaw╗
|
stock GetXYInFrontOfPoint(Float:x,Float:y,&Float:x2,&Float:y2,Float:A,Float:distance) { x2 = x + (distance * floatsin(-A,degrees)); y2 = y + (distance * floatcos(-A,degrees)); }