Is there an object limit with an object steamer on 0.3?
#1

I'm using MidoStream to stream my objects and like half of them don't show up. Is there a limit for streamed objects or does the streamer not work at all on 0.3? I'm using 402 objects on my script.
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#2

I'm also using MidoStreamer and its working fine, are you sure you are using it right? Remember only 254 objects can be loaded at once.

The lines should look something like:

Код:
CreateStreamObject(3892, -800.500, 314.164, 1337.406, 0.0, 0.0, 0.0, 200);
The 200 at the end being the Stream distance, so make sure its not to small.
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#3

Quote:
Originally Posted by Jasen
I'm also using MidoStreamer and its working fine, are you sure you are using it right? Remember only 254 objects can be loaded at once.

The lines should look something like:

Код:
CreateStreamObject(3892, -800.500, 314.164, 1337.406, 0.0, 0.0, 0.0, 200);
The 200 at the end being the Stream distance, so make sure its not to small.
Wow thats weird, because on 0.2x i used over 254 and they all loaded up fine. I guess I'll remove objects
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#4

Streamers make you able to have more than 254 objects at the same time, but no player can see more than 254 at a time. That's why the streamer removes the objects if the player is father away then the stream range

In Jasen's example, the range is 200.
Код:
CreateStreamObject(3892, -800.500, 314.164, 1337.406, 0.0, 0.0, 0.0, 200);
That means if you are more than 200 meters away from the object you can't see it.
It also means that if you at any point are in range of more than 254 objects at the same time, you can't see them all. Your problem is most likely that your range is too big, so your server doesn't load all the objects in your range.

If you have a lot of objects close to each other, then try decreasing the range.
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#5

Quote:
Originally Posted by Nomine
Streamers make you able to have more than 254 objects at the same time, but no player can see more than 254 at a time. That's why the streamer removes the objects if the player is father away then the stream range

In Jasen's example, the range is 200.
Код:
CreateStreamObject(3892, -800.500, 314.164, 1337.406, 0.0, 0.0, 0.0, 200);
That means if you are more than 200 meters away from the object you can't see it.
It also means that if you at any point are in range of more than 254 objects at the same time, you can't see them all. Your problem is most likely that your range is too big, so your server doesn't load all the objects in your range.

If you have a lot of objects close to each other, then try decreasing the range.
My range, before I changed it to 200, was 150.
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