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This new feature in RC9-1 is awesome, anyway, there are many servers using their own clock for real time. There is actually no workaround to use weather blender without having GTA clock displayed. So please, if this feature has been already added, may this effect be also allowed without toggling player clock on? Or maybe a supplementary parameter to the SetWeather function would be welcomed.
Thanks to developers for their job,
niCe
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I cant see the difference. When i change weather it changed it imidiately, and not smothly/slowly!
I dont understand What this new thing do?
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Do you have a clock?
Anyway, idk what this is for a feature. do this change the weather smooth?
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Thanks Jay_, that's the perfect example of it lol.
With this you could make variable weather that travels from part to part of San Andreas, like a rain cloud the runs south.
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You need to be syncing each player clock all the time if you want that all of your players have the same daytime. I find this useful because it changes weather regarding on where you are like in SP, so weather is not the same anywhere.
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:O This is good stuff!
Thx for the vid Jay, very nice.
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Yea, its very good thing. But how can i set the one ant the same time for all players ("server time"). If i put SetPlayerTime under forwarded public ... timer for the time, than my weather changing instantly instead of gradually.
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argh, 0.3 is under feature lookdown but i would love to see ToogleDynamicWeather