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Can the escape key be un-bound to the second button on dialog boxes?, or/and would it be possible to have a scripting option as to weather the dialog can be exited (returns?) so people don't have to use ShowPlayerDialog on OnDialogResponse to "disable" their cancel buttons for login screens?
That is all.
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I always thought menus were quite limited to begin with, I fail to see why you think it wouldn't be useful having the ability to disable specific buttons, especially for those with account systems in their scripts and don't want login/register dialogs dissapearing when people press cancel, or having to kick players.
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is it possible to make the text a little bigger? Because they seem real small
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hold your finger on esc key for like a second or somthing it wil open the pause menu.