02.10.2009, 15:09
Well i created a login / register system, not when i register, its fine, but one i' relog then it says invalid password, Any ideas?
--[My Code]--
Login & Reg CMDS
Public Login / Register
Any Ideas? Thanks,
-Mike.
--[My Code]--
Login & Reg CMDS
pawn Код:
if (strcmp(cmd, "/login", true) ==0 )
{
if(IsPlayerConnected(playerid))
{
new tmppass[64];
if(gPlayerLogged[playerid] == 1)
{
SendClientMessage(playerid, COLOR_GREY, "..:[SERVER]: You are already logged in.");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GREY, "..:[SERVER]: /login [password]");
return 1;
}
strmid(tmppass, tmp, 0, strlen(cmdtext), 255);
Encrypt(tmppass);
OnPlayerLogin(playerid,tmppass);
}
return 1;
}
if (strcmp(cmd, "/register", true)==0)
{
new string[265];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GREY, "..:[SERVER]: /register [password]");
return 1;
}
if (gPlayerAccount[playerid] == 1)
{
SendClientMessage(playerid, COLOR_GREY, "..:[SERVER]: That name is already registered");
return 1;
}
strmid(PlayerInfo[playerid][pPassword], tmp, 0, strlen(cmdtext), 255);
Encrypt(PlayerInfo[playerid][pPassword]);
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "%s.ini", playername);
new File: file = fopen(string, io_read);
if (file)
{
SendClientMessage(playerid, COLOR_GREY, "..:[SERVER]: That name is already registered");
fclose(file);
return 1;
}
new File:hFile;
hFile = fopen(string, io_append);
new var[32];//
format(var, 32, "Pass = %s\r\n", PlayerInfo[playerid][pPassword]);fwrite(hFile, var);
format(var, 32, "Kills = %d\r\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
format(var, 32, "Deaths = %d\r\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
format(var, 32, "pAdminLvl = %s\r\n",PlayerInfo[playerid][pAdminLvl]);fwrite(hFile, var);
format(var, 32, "IP Address = %s\r\n",PlayerInfo[playerid][pIP]);fwrite(hFile, var);
format(var, 32, "Muted = %s\r\n",PlayerInfo[playerid][pMute]);fwrite(hFile, var);
format(var, 32, "Warns = %s\r\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
format(var, 32, "Money = %d\r\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
fclose(hFile);
SendClientMessage(playerid, COLOR_WHITE, "..:[SERVER]: Succesfully Registered!");
SendClientMessage(playerid, COLOR_WHITE, "..:[SERVER]: Next time you connect, type /login <password> to log in.");
OnPlayerLogin(playerid,PlayerInfo[playerid][pPassword]);
return 1;
}
pawn Код:
public OnPlayerLogin(playerid,const string[])
{
new pname2[MAX_PLAYER_NAME];
new pname3[MAX_PLAYER_NAME];
new string2[64];
new string3[128];
GetPlayerName(playerid, pname2, sizeof(pname2));
format(string2, sizeof(string2), "%s.ini", pname2);
new File: UserFile = fopen(string2, io_read);
if (UserFile)
{
new valtmp[128];
fread(UserFile, valtmp);strmid(PlayerInfo[playerid][pPassword], valtmp, 0, strlen(valtmp)-1, 255);
if ((strcmp(PlayerInfo[playerid][pPassword], string, true, strlen(valtmp)-1) == 0))
{
new key[128],val[128];
new Data[128];
while(fread(UserFile,Data,sizeof(Data)))
{
key = ini_GetKey(Data);
if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); }
if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); }
if( strcmp( key , "AdminLvl" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdminLvl] = strval( val ); }
if( strcmp( key , "Muted" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMute] = strval( val ); }
if( strcmp( key , "IP" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pIP] = strval( val ); }
if( strcmp( key , "Warns" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarns] = strval( val ); }
if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }
GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
}
fclose(UserFile);
gPlayerLogged[playerid] = 1;
gPlayerAccount[playerid] = 1;
new kills = PlayerInfo[playerid][pKills];
SetPlayerScore(playerid, kills);
GetPlayerName(playerid, pname3, sizeof(pname3));
format(string3, sizeof(string3), "..:[SERVER]: Welcome %s, Sucessfully Authed!", pname3);
SendClientMessage(playerid, COLOR_WHITE,string3);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "..:[SERVER]: Password does not match your name");
fclose(UserFile);
}
}
return 1;
}
-Mike.