25.07.2019, 15:46
Quote:
SetWeaponDamage(weaponid, damage_type, Float:amount, Float:...);
Can i use this in the gamemode under OnPlayerDamage? |
However we could look at OnPlayerDamage.
public OnPlayerDamage(&playerid, &Float:amount, &issuerid, &weapon, &bodypart)
You could change the damage in OnPlayerDamage, this has the float value of "amount".