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I feel the necessity to point out that open.mp started more than a year ago, when everybody was dissatisfied with the DL split-off. That was even before Y_Less was reintroduced into the beta team, but a year ago, nobody expected that, and nobody believed things would change on their own. Granted he might have revealed the details of the project to you when you made him beta tester again, but what would you do, had that happened?
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Quote:
Originally Posted by m3shys
TommyB has been complicit.
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I'd appreciate it if you didn't toss my name around without actually knowing the facts, thank you.
Stay strong Kalcor <3 this community will never let samp to shutdown.
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Quote:
Originally Posted by m3shys
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You sounded like sew sumi
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If we as the community had better communication with the mod developers and had slightly more frequent updates we wouldn't be here talking about this.
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I learned a lot from SA-MP, met lots of people and learned how to manage a server and people. I had lots of fun. I am grateful to Kalcor for that.
My server got 2 million registered users and around a 5K-10K active playerbase during 2012 to 2016. It would be still open if Kalcor managed SA-MP differently. It is a huge failure in that sense.
My server was constantly under attack by people who were jealous of its success, car warpers, hackers, people crashing the server. Lots of people used mods to actually crash and infact freeze player's games/computers, which ruined my playerbase. Other server owners which wanted to promote their own servers tried to destroy my playerbase via illegal methods, I was abused. SA-MP never had a proper abuse system, nobody gave a damn about your server and whether you were being abused or not if it wasn't big as LS-RP and others.
And here we are, my server is closed now. All the effort, all the time I've put there is gone, why? Because this mod was never given the care that it deserved.
And why is that? Kalcor, you're such a closed-box person towards the community, you aren't open. You're playing the "mystery guy" and why is that?
Yearly updates you bring to the platform don't help just because you had to do a hot fix due to bugs or exploits which could not be fixed on the server owner's end. It doesn't help, SA-MP needs constant attention.
I guess around 20% of my playerbase was banned because of hacking. SA-MP is a hackfest, I guess Kalcor likes this fact, otherwise there would be some kind of anti-cheat measure. I wouldn't be forced to use a memory hacking plugin such as weapon-config to prevent hackers from ruining my server otherwise, would I? Why am I forced to be able to prevent a hacker that can send fake death data to my server? Why am I the one who's supposed to add a measure for checking fake deaths under OnPlayerDeath? These are pretty simple measures that could be integrated to the back-end of the mod and no problems would arise. You simply don't care about it.
Even the existence of GPCI and at the same time, the non-existence of it explains a lot. You put such native, but never announce it. It's kept as a secret (It was back then in 2014) SA-MP could have been managed better, here are the results. A dying community.
Sure, Kalcor you've put lots of effort into this mod, but do you really think you've put as much as effort into this as those people who were trying to make your mod better with plugins, includes? In the end, us, the server owners, scripters and the players kept this mod alive. You gave us the tools, we used our imagination and skills to bring it beyond what it could have been. But I feel like you never gave us the proper tools. It doesn't sound fair to me.
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14.04.2019, 15:37
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Last edited by n0minal; 14/04/2019 at 03:48 PM.
Reason: Removed potential content that might break the forum rules.
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Kalcor why you still don't hear your community after so long time?
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This whole mod is a big experiment. I'm not aware of any games before sa-mp where you could run your own server for 500 people.
The closest thing would be running an IRC leaf connected to a large IRC network. IRC operators do get abused a lot and there's lots of spam to deal with.
I don't think I'm to blame for toxic people. You're asking me to dedicate my life to fending off a constant flow of attacks. Where did I sign up for that? It was only by chance that we gave out the dedicated server and added scripting support.
My thinking was that running a server with more than 100 players probably required more resources than most normal people would have access to. You would have to require registration when joining the server and build a community of trusted players.
We've all had to deal with it.
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At least can we hope that a future update is planned or we gonna wait like Half Life 3...