23.02.2019, 20:31
This is the code:
I don't know why it doesn't change the texture
the object id is the map object while the texture is a window
Код:
new object2811 = CreateDynamicObject(19166, 627.834412, -549.397278, 18.111732, 90.000008, 90.000000, 0.000000); SetDynamicObjectMaterial(object2811, 0, 6052, "law_doontoon", "sf_window_mod1");
the object id is the map object while the texture is a window