[object]Unity station
#1

An old unity station object fully re-meshed and re-textured. Also added interior.
(this is my first Blender model for SA-MP)

Mod contains of two objects: main building and ground part.

Known issues: a bullet collision in some invisible places above the station.




RemoveObject and CreateObject
Code:
RemoveBuildingForPlayer(playerid, 4961, 1745.2031, -1882.8516, 26.1406, 0.25);
RemoveBuildingForPlayer(playerid, 5033, 1745.2031, -1882.8516, 26.1406, 0.25);
RemoveBuildingForPlayer(playerid, 5055, 1745.2031, -1882.8516, 26.1406, 0.25);
RemoveBuildingForPlayer(playerid, 4821, 1745.2031, -1882.8516, 26.1406, 0.25);

AddSimpleModel(-1,5033,CHANGE_TO_YOUR_ID,"unity_open.dff","union_las.txd");//unity art object
CreateObject(CHANGE_TO_YOUR_ID, 1745.2031, -1882.8516, 26.1406, 0.0000, 0.0000, 0.0000);//unity station building
	
AddSimpleModel(-1,5055,CHANGE_TO_YOUR_ID,"unity_open_land.dff","union_las.txd");//unity land art object
CreateObject(CHANGE_TO_YOUR_ID, 1745.2031, -1882.8516, 26.1406, 0.0000, 0.0000, 0.0000);//unity station land
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#2

Good work, i will test this +rep!
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#3

Looks great, I like the buildings with the 'interior' removed.
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#4

But model must looks like original.
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#5

Looks pretty nice, good stuff.
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#6

I’ll use this, thank you
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#7

Give please RemoveObject and CreateObject position on servers?
Text on config models objects?
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#8

Awesome that! Need to get back into SA-MP, love to check it out.
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#9

Quote:
Originally Posted by iNeutron
View Post
Give please RemoveObject and CreateObject position on servers?
Text on config models objects?
Updated
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#10

Good Work Bro!
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#11

Hi, I have a problem, I do not have a collision with the ground but with the walls yes, help please


.
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#12

Is incredible!
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#13

Yo, this is a game changer. It looks good.
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#14

Did you use kdff?

Is radius less than 256?
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