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		Hello. I've a problem on a custom island. Players can not do melee damage to each other. Fire-arms work properly though. I think this occurs because the island is mapped far into the sea. Is there any work-around to solve this problem?
	
	
	
	
		
	
 
 
	
	
	
		
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		Yeah don't map so far out to sea.
	
	
	
	
		
	
 
 
	
	
	
		
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		Script a custom damage system. Or find one scripted already.
	
	
	
	
		
	
 
 
	
	
	
		
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Quote:
					Originally Posted by  faff
 
 
I bet 'OnPlayerTakeDamage' isn't even called if I can not physically damage the player? 
Also still the anims are missing and such.. 
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 Think out of the box. Get the players angle, use a defined distance and check if a player is near that point when you "attack"
	
 
	
	
	
		
	
 
 
	
	
	
		
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		ooor...take the map and put it under the 4096 Coords Limit.
You can move the map complete. There is something like a map mover.
And then make a worldBounds, so no one can get to the normal cities.