21.09.2009, 16:57
Could somebody give me a clue as to how I can use SetPlayerArmedWeapon to disable interior weapons in the same way that AllowInteriorWeapons(0); would work.
AllowInteriorWeapons has either been completely removed, or doesn't work at all. Had a look at the function on wiki, doesn't help me.
Thanks.![Smiley](images/smilies/smile.png)
Also, I have a problem. In my gamemode I have a minigame, which creates a car in random places around the city with the "Objective" so it can be seen on the mpa. Now because cars are streamed in, nobody can see this car on their map unless they are near it .. how can this be solved?
Another question .. are player markers streamed? Seems to me like they are, and if they are .. is there a way I can turn them off so they are not streamed. I want to be able to see all players markers on the map not just players that are in range.
AllowInteriorWeapons has either been completely removed, or doesn't work at all. Had a look at the function on wiki, doesn't help me.
Thanks.
![Smiley](images/smilies/smile.png)
Also, I have a problem. In my gamemode I have a minigame, which creates a car in random places around the city with the "Objective" so it can be seen on the mpa. Now because cars are streamed in, nobody can see this car on their map unless they are near it .. how can this be solved?
Another question .. are player markers streamed? Seems to me like they are, and if they are .. is there a way I can turn them off so they are not streamed. I want to be able to see all players markers on the map not just players that are in range.