Dear server owners (fake players)
#21

just go to http://monitor.sacnr.com and you will see who have fake players by AVERAGE and same player count

Yes ,look at PLAYERS online and AVERAGE, if its almost same = bots.

FZ Roleplay / FZ DM / all FZ servers use bots


all of FZ Roleplay servers use bots , they have like 20 servers.. all their servers only bots

_________________________________________
Hostname: GTA:SA DayZ Zombies! {!!! 0.3.7 !!!}
IP/Port: 185.229.123.182:7797
Ping (Beta): 73ms
Players: 249/500
Avg. Players: 238.97
Peak Players: 277
Peak Players (24h): 254
Game Mode: Sunset DayZ v0.7.4
Language: [ENG/RUS]

this uses bots too 2 years have same playercount and 0 ingame.

More bots now and even on hosted tab:


More:


More:


More?
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#22

FZ has been removed from masterlist.
The ".es" server is a copy of the .com by a fat guy with erectil dysfunction and a big botnet that uses to query flood spanish servers. I can provide more info about him if required
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#23

About time this farce ended.
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#24

Quote:
Originally Posted by Zhao
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I would not manipulate ping data until further notice, adjusting the player slots (even through that plugin) should be fine though.



Even if the two communities you mentioned were both banned (which they haven't at the time of this post), they do not represent 90% of the server list. You might want to recheck those numbers.

Nothing will really be lost with any of these bans, as they're fake players anyway. No server that takes itself and its players seriously would manipulate data like this.
I grabbed a screenshot of the first 25 servers being tracked by the sacnrmonitor and I'm looking at those numbers you told me to re-check. 24,026 total players in 909 servers but the first 25 (you guessed it, Russian) servers make up 11,318 of those players. So maybe not 90% but rather 47%.

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#25

Quote:
Originally Posted by FedeA
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FZ has been removed from masterlist.
The ".es" server is a copy of the .com by a fat guy with erectil dysfunction and a big botnet that uses to query flood spanish servers. I can provide more info about him if required
A question. if server is removed from masterlist, it will still be on SACNR monitor for sometime?
Looks like fz started more servers! almost same online players and player count:






not sure if these bots: maybe these 2 are legit but others have almost same player count and online players






and this even on hosted tab



this one use bots too 2 years :



More, even on hosted:

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#26

They may use additional IPs for one server (could be some sort of protection against DDoS attacks), that's why you see multiple servers with the same amount of players - in fact it's just one server. SACNR Monitor doesn't filter duplicite servers.
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#27

Quote:
Originally Posted by niCe
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They may use additional IPs for one server (could be some sort of protection against DDoS attacks), that's why you see multiple servers with the same amount of players - in fact it's just one server. SACNR Monitor doesn't filter duplicite servers.
Look again, they're not all the same amount and if you see they each have individual names. "Tucson" "Mesa" "Red-Rock", they're like channels in an MMORPG. I'm only using sacnrmonitor because I haven't got samp at work (obvious reasons), but if you so wish me to I'll screenshot the samp browser later.
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#28

Quote:
Originally Posted by niCe
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They may use additional IPs for one server (could be some sort of protection against DDoS attacks), that's why you see multiple servers with the same amount of players - in fact it's just one server. SACNR Monitor doesn't filter duplicite servers.
One server but each one is working in samp exe... sure
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#29

I know what I'm talking about, because the same issue occurs with my server:



It's the same server, we just use several additional IPs as part of our DDoS protection and somehow one of this additional IPs is being monitored on SACNR Monitor, but it's a duplicity. The different player count is caused by different times, when SACNR Monitor updates the server data.

I'm not saying the above mentioned servers are not faking player count, I've just stated some of the screenshots you provided can be explained by SACNR Monitor showing duplicities. That's all.
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#30

Quote:
Originally Posted by niCe
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I know what I'm talking about, because the same issue occurs with my server:



It's the same server, we just use several additional IPs as part of our DDoS protection and somehow one of this additional IPs is being monitored on SACNR Monitor, but it's a duplicity. The different player count is caused by different times, when SACNR Monitor updates the server data.

I'm not saying the above mentioned servers are not faking player count, I've just stated some of the screenshots you provided can be explained by SACNR Monitor showing duplicities. That's all.
servers like xsf used additional ip all time ,not to mention i even used but i only had one of my servers on sacnr not 2 or more with same thing,

well sa-mp team must check those servers in this thread and they will know if its bots or not
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#31

Hi Kalcor, check these servers.
They use the FakeBots plugin.

176.32.37.27:7777
149.202.37.10:7777
176.32.39.36:7777
176.32.39.3:7777
176.32.36.81:7777
176.32.37.251:7777
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#32

I think SA-MP team must update SA-MP client: add "! Report Server" to context menu by right click of mouse on the server in server list. Popup window: "Header: Name of server | IP and txtarea below - Comment:" and make this field compulsory.
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#33

Quote:
Originally Posted by OKStyle
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I think SA-MP team must update SA-MP client: add "! Report Server" to context menu by right click of mouse on the server in server list. Popup window: "Header: Name of server | IP and txtarea below - Comment:" and make this field compulsory.
I support, a good idea.
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#34

That would be mainly abused, thus relevancy of such reports would be close to zero.
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#35

How will a forum post differ from those? All the same, everything should be checked.
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#36

No one asked you guys to report servers at all. Kalcor just said he'll remove them from the lists and didn't ask for help.
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#37

Quote:
Originally Posted by Kalen
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You are wrong again. Each banned player in rage will report a server he's been banned from, which can provide many problems to the ones who should check the reports.
If you think that I am mistaken, you are mistaken!
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#38

Oppose this can only those who have a "stigma in fluffy". All this is already working, but through the system of emails, personal messages and abuse by the forum. Why not simplify this process?
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#39

Quote:
Originally Posted by OKStyle
View Post
I think SA-MP team must update SA-MP client: add "! Report Server" to context menu by right click of mouse on the server in server list. Popup window: "Header: Name of server | IP and txtarea below - Comment:" and make this field compulsory.
That would be mainly abused tbf.

(not the best example but yet)
> player gets banned
> spams the shit out of the "report system" or w.e
> tells his little dm squad to report the server
> the person who deals with the reports has no clue what the fuck is going on
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#40

176.32.36.131:7777
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