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Hi Guys. i'm working on a GPS system , For exp you choose CJ house and a red checkpoint will apear on map (SetPlayerCheckpoint) , the problem is when you get close to another checkpoints suddenly the gps checkpoint will disappear!! i saw same work on another servers , when you get close on that serveres server will disappear the wrong checkpoint and re set the gps checkpoint! how should i do that ? [+REP FOR HELPER]
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There can only be one checkpoint active for a player (if you're not using a streamer). if you have multiple checkpoints that will show up when you're close to them (e.g, house system with checkpoints to enter the building) the GPS checkpoint will disappear. What you can do is use race checkpoints for the GPS, then you should be able to see the GPS checkpoint even when you get close to another checkpoint.
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guys is there any other soloution to not use race checkpoint ? for exp , when i choose Cj house in gps i got a checkpoint on map but when i get close to a for exp House checkpoint the old one will gone and when i get far from the house cp the gps checkpoint will not reshow , but on some server i didnt see this and when you get far the gps cp will reshow to player! i need setplayercheckpoint not setplayerracecheckpoint
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look , the house [exp] cp is dynamiccp too , so is it normal to not show this one when i have the gps cp on my map [distnce = -1] ? because after that i can see house cp