06.11.2018, 05:36
Code:
C:\Users\PC01\Desktop\lsgw\filterscripts\AS.pwn(1261) : warning 219: local variable "str" shadows a variable at a preceding level C:\Users\PC01\Desktop\lsgw\filterscripts\AS.pwn(1285) : warning 219: local variable "str" shadows a variable at a preceding level
Code:
CMD:kick(playerid, params[]) { if(PlayerInfo[playerid][pAdmin] >= 2) { new PID; //define the playerid we wanna kick new reason[64]; //the reason, put into a string new str[128]; //a new message string new Playername[MAX_PLAYER_NAME], Adminname[MAX_PLAYER_NAME]; //defines the function with the playername we wanna get GetPlayerName(playerid, Adminname, sizeof(Adminname)); //defines the function with the adminname we wanna get GetPlayerName(PID, Playername, sizeof(Playername)); if(sscanf(params, "us[64]", PID,reason)) return SendClientMessage(playerid, -1, "USAGE: /kick [playerid] [reason]"); //tell sscanf if the parameters/the syntax is written wrong to return a message (PID and the reason used here) if(!IsPlayerConnected(PID)) // if the ID is wrong or not connected, return a message! (PID used here) return SendClientMessage(playerid, -1, "Player is not connected!"); format(str, sizeof(str), "'%s' has been kicked by administrator '%s'. Reason: %s ", Playername, Adminname, reason); //format the string we've defined to send the message, playername and adminname are used to receive the information about the names SendClientMessageToAll(-1, str); //send that message to all Kick(PID); //kick the playerid we've defined } else //if he has not got the permissions { SendClientMessage(playerid, -1, "You have to be level 2 to use that command!"); //return this message } return 1; }
second code
Code:
CMD:ban(playerid, params[]) { if(PlayerInfo[playerid][pAdmin] >= 2) { new PID; //define the playerid we wanna ban new reason[64]; //the reason, put into a string new str[128]; //a new message string new Playername[MAX_PLAYER_NAME], Adminname[MAX_PLAYER_NAME]; //defines the function with the playername we wanna get GetPlayerName(playerid, Adminname, sizeof(Adminname)); //defines the function with the adminname we wanna get GetPlayerName(PID, Playername, sizeof(Playername)); if(sscanf(params, "us[64]", PID,reason)) return SendClientMessage(playerid, -1, "USAGE: /kick [playerid] [reason]"); //tell sscanf if the parameters/the syntax is written wrong to return a message (PID and the reason used here) if(!IsPlayerConnected(PID)) // if the ID is wrong or not connected, return a message! (PID used here) return SendClientMessage(playerid, -1, "Player is not connected!"); format(str, sizeof(str), "'%s' has been banned by administrator '%s'. Reason: %s ", Playername, Adminname, reason); //format the string we've defined to send the message, playername and adminname are used to receive the information about the names SendClientMessageToAll(-1, str); //send that message to all Ban(PID); //Ban the playerid we've defined } else //if he has not got the permissions { SendClientMessage(playerid, -1, "You have to be level 5 to use that command!"); //return this message } return 1; }