[Map] The Workshop
#1

Map Name: The Workshop
Object Count: 76
Map Type: RP



Code:
CreateObject(19378, 151.37000, -24.06000, 950.00000,   0.0000, 90.00000, 0.00000);
CreateObject(19378, 161.87000, -24.06000, 950.00000,   0.00000, 90.00000, 0.00000);
CreateObject(19365, 151.37000, -28.96000, 951.84003,   0.00000, 0.00000, 90.00000);
CreateObject(19394, 154.58000, -28.96000, 951.84003,   0.00000, 0.00000, 90.00000);
CreateObject(19457, 161.00000, -28.96000, 951.84003,   0.00000, 0.00000, 90.00000);
CreateObject(19457, 149.67999, -24.06000, 951.84003,   0.00000, 0.00000, 0.00000);
CreateObject(19457, 154.58000, -19.16000, 951.84003,   0.00000, 0.00000, 90.00000);
CreateObject(19365, 161.00000, -19.16000, 951.84003,   0.00000, 0.00000, 90.00000);
CreateObject(19394, 164.21001, -19.16000, 951.84003,   0.00000, 0.00000, 90.00000);
CreateObject(19457, 165.89999, -24.06000, 951.84003,   0.00000, 0.00000, 0.00000);
CreateObject(1496, 153.80499, -28.94500, 950.08252,   0.00000, 0.00000, 0.00000);
CreateObject(3761, 150.55000, -25.74000, 951.34003,   0.00000, 0.00000, 0.00000);
CreateObject(2669, 152.81000, -20.93000, 951.44000,   0.00000, 0.00000, 90.00000);
CreateObject(19365, 160.20000, -22.84000, 951.84003,   0.00000, 0.00000, 90.00000);
CreateObject(19304, 161.00000, -21.00000, 953.21002,   0.00000, 0.00000, 90.00000);
CreateObject(19302, 161.00000, -21.88250, 951.34003,   0.00000, 0.00000, 90.00000);
CreateObject(19457, 160.28000, -27.57000, 951.84003,   0.00000, 0.00000, 0.00000);
CreateObject(19457, 161.72000, -27.57000, 951.84003,   0.00000, 0.00000, 0.00000);
CreateObject(19377, 161.87000, -24.06000, 953.66998,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 151.37000, -24.06000, 953.66998,   0.00000, 90.00000, 0.00000);
CreateObject(19304, 161.00000, -21.00000, 954.15997,   0.00000, 0.00000, 90.00000);
CreateObject(3785, 165.70000, -24.06000, 953.04999,   0.00000, 0.00000, 180.00000);
CreateObject(3785, 154.58000, -28.77000, 953.04999,   0.00000, 0.00000, 90.00000);
CreateObject(925, 159.00999, -28.00000, 951.15002,   0.00000, 0.00000, 180.00000);
CreateObject(3800, 157.25999, -28.31000, 950.08002,   0.00000, 0.00000, 0.00000);
CreateObject(14600, 165.64000, -28.39000, 951.59003,   0.00000, 0.00000, 0.00000);
CreateObject(937, 162.37000, -27.89000, 950.56000,   0.00000, 0.00000, -90.00000);
CreateObject(19921, 162.39999, -28.31000, 951.13501,   0.00000, 0.00000, 135.00000);
CreateObject(19998, 161.95000, -28.03000, 951.15002,   0.00000, 0.00000, 90.00000);
CreateObject(19996, 162.31000, -26.60000, 950.08002,   0.00000, 0.00000, 90.00000);
CreateObject(19812, 165.44000, -23.93000, 950.59003,   0.00000, 0.00000, -90.00000);
CreateObject(19627, 162.38000, -27.14000, 951.03497,   0.00000, 0.00000, -15.00000);
CreateObject(19621, 162.58000, -28.66000, 950.38000,   0.00000, 0.00000, 100.00000);
CreateObject(19273, 160.60001, -22.75000, 951.50000,   0.00000, 0.00000, 180.00000);
CreateObject(19273, 161.39999, -22.75000, 951.50000,   0.00000, 0.00000, 180.00000);
CreateObject(19438, 158.67999, -23.56000, 951.84003,   0.00000, 0.00000, 0.00000);
CreateObject(19365, 160.20000, -24.28000, 951.84003,   0.00000, 0.00000, 90.00000);
CreateObject(3785, 158.48000, -23.56000, 953.04999,   0.00000, 0.00000, 180.00000);
CreateObject(930, 161.58000, -22.45000, 950.57001,   0.00000, 0.00000, 0.00000);
CreateObject(930, 161.34750, -21.58000, 950.57001,   0.00000, 0.00000, 90.00000);
CreateObject(2649, 159.42000, -24.85000, 951.73999,   0.00000, -90.00000, 90.00000);
CreateObject(964, 150.92000, -21.62000, 950.21997,   0.00000, 0.00000, 90.00000);
CreateObject(964, 150.92000, -20.28000, 950.21997,   0.00000, 0.00000, 90.00000);
CreateObject(964, 152.28000, -20.28000, 950.21997,   0.00000, 0.00000, 90.00000);
CreateObject(964, 153.66000, -20.28000, 950.21997,   0.00000, 0.00000, 90.00000);
CreateObject(964, 153.66000, -21.62000, 950.21997,   0.00000, 0.00000, 90.00000);
CreateObject(964, 152.28000, -21.62000, 950.21997,   0.00000, 0.00000, 90.00000);
CreateObject(964, 150.92000, -21.62000, 951.12000,   0.00000, 0.00000, 90.00000);
CreateObject(964, 150.92000, -20.28000, 951.12000,   0.00000, 0.00000, 90.00000);
CreateObject(964, 152.28000, -20.28000, 951.12000,   0.00000, 0.00000, 90.00000);
CreateObject(964, 152.28000, -21.62000, 951.12000,   0.00000, 0.00000, 90.00000);
CreateObject(964, 153.66000, -21.62000, 951.12000,   0.00000, 0.00000, 90.00000);
CreateObject(3800, 162.38000, -23.31000, 950.08002,   0.00000, 0.00000, 0.00000);
CreateObject(3800, 162.38000, -24.39000, 950.08002,   0.00000, 0.00000, 5.00000);
CreateObject(3800, 162.38000, -25.47000, 950.08002,   0.00000, 0.00000, 0.00000);
CreateObject(3800, 162.38000, -23.31000, 951.15997,   0.00000, 0.00000, 0.00000);
CreateObject(3800, 162.38000, -24.39000, 951.15997,   0.00000, 0.00000, 0.00000);
CreateObject(943, 153.38000, -23.49000, 950.85999,   0.00000, 0.00000, -90.00000);
CreateObject(3785, 164.21001, -19.36000, 953.04999,   0.00000, 0.00000, -90.00000);
CreateObject(11738, 162.17000, -25.22000, 951.20251,   0.00000, 0.00000, 180.00000);
CreateObject(11738, 162.45000, -25.40000, 951.20251,   0.00000, 0.00000, 225.00000);
CreateObject(18644, 152.46001, -24.39000, 950.10498,   90.00000, 0.00000, 60.00000);
CreateObject(18633, 151.96001, -24.61000, 950.09253,   0.00000, 90.00000, -30.00000);
CreateObject(18635, 152.17000, -24.59000, 950.08502,   90.00000, 0.00000, 45.00000);
CreateObject(18638, 152.69000, -24.60000, 950.15997,   0.00000, -90.00000, 145.00000);
CreateObject(18641, 152.64999, -24.31000, 950.10999,   0.00000, 90.00000, 240.00000);
CreateObject(18875, 162.49001, -27.52000, 950.68250,   0.00000, 0.00000, 120.00000);
CreateObject(19468, 163.17000, -28.69000, 950.17999,   0.00000, 0.00000, 0.00000);
CreateObject(19472, 153.35181, -20.60970, 951.23499,   0.00000, -20.00000, 60.00000);
CreateObject(19590, 153.36000, -19.99000, 951.20001,   0.00000, 90.00000, 30.00000);
CreateObject(19626, 155.28000, -22.24000, 951.02002,   -10.00000, 0.00000, 180.00000);
CreateObject(19626, 155.08000, -22.24000, 951.02002,   -10.00000, 0.00000, 180.00000);
CreateObject(19626, 154.88000, -22.18000, 950.97998,   -20.00000, 0.00000, 180.00000);
CreateObject(19626, 155.16000, -22.20000, 950.97998,   -10.00000, -20.00000, 180.00000);
CreateObject(19815, 165.83000, -21.47000, 951.69000,   0.00000, 0.00000, -90.00000);
CreateObject(1501, 163.43750, -19.18000, 950.08252,   0.00000, 0.00000, 0.00000);
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#2

Looks clean, good job!
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#3

looks good
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#4

Looks cool
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#5

Simple and clean

Good job
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#6

Look nice! Good work
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#7

The odd lighting makes it look weird; partial lighting on walls, etc. But I do not blame you for that, that's how GTASA was made
The map is clean and pretty.
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#8

Quote:
Originally Posted by Uproar
View Post
The odd lighting makes it look weird; partial lighting on walls, etc. But I do not blame you for that, that's how GTASA was made
The map is clean and pretty.
Ye... I actually really hate that.
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