Hot to create anim object in blender
#1

Hello,
how to create anim object in blender. I mean object like this modelid -> 19901.

http://www.img.tpx.cz/uploads/ascfac...qwgcwagcwg.png

(Rotate parts, No use MoveObject).

Thanks for any help.
Reply
#2

You can't do it in the current version. Those models require special 'anim' lines in the game's .ide files. A .dff with animation data also won't get through SA-MP's internal security checks.

If you can do it with MoveObject it's better because the collision moves and it'll be synced.
Reply
#3

Quote:
Originally Posted by Kalcor
Посмотреть сообщение
You can't do it in the current version. Those models require special 'anim' lines in the game's .ide files. A .dff with animation data also won't get through SA-MP's internal security checks.

If you can do it with MoveObject it's better because the collision moves and it'll be synced.
Thank you for answer. I am looking forward to the new version of SA-MP. I've created a whole new map in Bledner and I'm creating a cooperation mission's for the player in it (with NPC and 'fake' AI). New dimension for sa-mp gaming. Of course always adhered to GTA design!
Reply
#4

Or you can just create different .dff files for each animation frame and write a script that plays them in sequence, sort of like how I did my horse animations.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)