Well, Okay i see you are suffering to make a textdraw. here is it
Код:
new PlayerText:TDEditor_PTD[playerid][2];
         // Box
        TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid,45.199993, 42.160011, "box");
	PlayerTextDrawLetterSize(playerid,TDEditor_PTD[playerid][0], 0.000000, 7.679999);
	PlayerTextDrawTextSize(playerid,TDEditor_PTD[playerid][0], 205.000000, 0.000000);
	PlayerTextDrawAlignment(playerid,TDEditor_PTD[playerid][0], 1);
	PlayerTextDrawColor(playerid,TDEditor_PTD[playerid][0], -1);
	PlayerTextDrawUseBox(playerid,TDEditor_PTD[playerid][0], 1);
	PlayerTextDrawBoxColor(playerid,TDEditor_PTD[playerid][0], 170);
	PlayerTextDrawSetShadow(playerid,TDEditor_PTD[playerid][0], 0);
	PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
	PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0] , 1);
	PlayerTextDrawSetProportional(playerid,TDEditor_PTD[playerid][0], 1);
       // Mission text
	TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid,47.5999, 45.8932, "Follow the 'CJ' icon~n~on the radar to get~n~back to the hood.");
	PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.428000, 2.279466);
	PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
	PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1061109505);
	PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
	PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], -1061109505);
	PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 1);
	PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
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