18.07.2018, 07:43
Hello,
Recently server's been target of a few retards (the usual retards) that are somehow using a NPC exploit to connect to the server as NPCs, as my server is based on NPCs (zombies) that means the player won't get damaged nor can be banned, but I tried every solution via the script (even with pawn.raknet) but somehow they can still connect and do whatever they want.
The only valid solution I could find was setting maxnpc limit to the number of zombies (NPCs) I use, means no more NPCs will be allowed, but I need another solution as I've got several events in my server that require NPCs to connect and disconnect during the event.
How can someone even do that?
Note the IP as well, in connection message its kind of altered?
Recently server's been target of a few retards (the usual retards) that are somehow using a NPC exploit to connect to the server as NPCs, as my server is based on NPCs (zombies) that means the player won't get damaged nor can be banned, but I tried every solution via the script (even with pawn.raknet) but somehow they can still connect and do whatever they want.
The only valid solution I could find was setting maxnpc limit to the number of zombies (NPCs) I use, means no more NPCs will be allowed, but I need another solution as I've got several events in my server that require NPCs to connect and disconnect during the event.
How can someone even do that?
Code:
[14:44:38] [connection] incoming connection: 176.231.72.244:64068 id: 15[14:44:38] [npc:join] Darren_Blacks has joined the server (15:176.231.7$) connection] incoming connection: 176.231.72.244:50726 id: 19 [08:04:00] [npc:join] Darren_Blacks has joined the server (19:176.231.7$[08:04:30]