13.06.2018, 19:16
Hello,
So my server crashed randomly recently so I added crashdetect, now my console is being spammed by any action with "[debug] Run time error 20: "Invalid index parameter (bad entry point)""
I looked it up and followed this fix tutorial: https://sampforum.blast.hk/showthread.php?tid=482429
I have it below my includes and it still gives the runtime error so I am out of clues..
So my server crashed randomly recently so I added crashdetect, now my console is being spammed by any action with "[debug] Run time error 20: "Invalid index parameter (bad entry point)""
I looked it up and followed this fix tutorial: https://sampforum.blast.hk/showthread.php?tid=482429
I have it below my includes and it still gives the runtime error so I am out of clues..
Code:
#include <LVRP/a_samp> #include <LVRP/mysql> #include <LVRP/crashdetect> #include <LVRP/foreach> #include <LVRP/Camera> #include <LVRP/YSI\y_timers> #include <LVRP/YSI\y_hooks> #include <LVRP/streamer> #include <LVRP/j_fader> #include <LVRP/cuffs> #include <LVRP/mSelection> #include <LVRP/regex> #include <LVRP/sscanf> #include <LVRP/strlib> #include <LVRP/discord-connector> #include <LVRP/zcmd> #include <s_fader> main(){} //MYSQL SETTINGS new MySQL:conne; #define SCRIPT_MODE "Roleplay" #define SCRIPT_VERSION "0.0.1" #define Server_Hostname "Las Venturas Roleplay" #define TimeZoneCorrection 7200 PreloadAnimLib(playerid, animlib[]) ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0); public OnGameModeInit() { OnGameModeInitEx(); #if defined main_OnGameModeInit return main_OnGameModeInit(); #else return 1; #endif } #if defined _ALS_OnGameModeInit #undef OnGameModeInit #else #define _ALS_OnGameModeInit #endif #define OnGameModeInit main_OnGameModeInit #if defined main_OnGameModeInit forward main_OnGameModeInit(); #endif /*====================================================================================================== [Modules] =======================================================================================================*/