Saving / Unsaving
#1

So first let me explain the game mode i use,
"Zombie Apocalypse Afterlife" that I got from here. So in That gamemode, if a player buys skins & weapons in 1 map & if he dies or evac's he get the same skin in the next map with weapons. Same case happens in zombie class too. How to reset the player skin's & weapons after a map?
Can anyone help me?
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#2

Allow Player to select new skin using dialogs or TDs how ever you like after OnPlayerDeath or OnPlayerSpawn.
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#3

but how to stop saving the player skins i want that first.
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#4

Look for the part in the code that processes the Player dying/evacing part. There you are likely to see the saving part. You just remove that. That's all.

We can only do soo little without you not giving us any code.
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