[Plugin] SKY - Slice's fork of kurta999's fork of YSF
#61

There will be an adaptation to 0.3DL?
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#62

Seems like this plugin defines TextDrawSetStringForPlayer while Kurta's YSF also defines this native.

Is it safe to ignore one of the defined natives and load both of the plugins? (I don't use this function and the syntax differ)
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#63

Yes.
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#64

Quote:
Originally Posted by gensek4
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There will be an adaptation to 0.3DL?
Bump. Anyone can do this?
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#65

Quote:
Originally Posted by raydx
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Bump. Anyone can do this?
I doubt.
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#66

Quote:
Originally Posted by raydx
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Bump. Anyone can do this?
Anyone can do it (https://sampforum.blast.hk/showthread.php?tid=599574)
But I as well doubt someone will do it.
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#67

I had some free time so I did some work on it today.

I've fixed all problems I noticed with it. Every function is untested, but the hooks are working (which is the majority of the problem when converting to a new version). I have only tested Linux. Give it a test, report problems in the next few days as that may be the only time I have to do anything.

Windows: https://www.dropbox.com/s/ej3bzahfkzinnhy/SKY.dll?dl=0
Linux: https://www.dropbox.com/s/opfqgoaztyjrv03/SKY.so?dl=0 (compiled with g++/gcc 7.3 on Arch, non-static. May have problems on your host(s). Better if you recompile).

or build from the 0.3.DL branch.
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#68

Nevermind, working after few fixes.
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#69

Quote:
Originally Posted by raydx
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Nevermind, working after few fixes.
fixes to your code or SKY? If it's SKY, you should commit it. I haven't written any C++ in a couple years so I'm sure I made a few mistakes.
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#70

Quote:
Originally Posted by Whitetiger
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I had some free time so I did some work on it today.

I've fixed all problems I noticed with it. Every function is untested, but the hooks are working (which is the majority of the problem when converting to a new version). I have only tested Linux. Give it a test, report problems in the next few days as that may be the only time I have to do anything.

Windows: https://www.dropbox.com/s/ej3bzahfkzinnhy/SKY.dll?dl=0
Linux: https://www.dropbox.com/s/opfqgoaztyjrv03/SKY.so?dl=0 (compiled with g++/gcc 7.3 on Arch, non-static. May have problems on your host(s). Better if you recompile).

or build from the 0.3.DL branch.
Can you share source files.
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#71

Quote:
Originally Posted by Max_Andolini
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Can you share source files.
https://github.com/oscar-broman/SKY/tree/0.3DL
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#72

I can disable custom health/armour bar? Because over the player 0 health is drawn on top and when the damage is taken, the health/armour value does not change
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#73

I've been just wondering does this plugin match with 3z version of samp or its only compatible with samp 3.7?
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#74

I'm sure that it's only compatible with 0.3.7 as 0.3z addresses is different.
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#75

Quote:
Originally Posted by Verc
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I'm sure that it's only compatible with 0.3.7 as 0.3z addresses is different.
Correct after testing I've realized everything works fine but not YSF features which added in SKY. [ according to weapon-config include... ]
PHP код:
// Same as YSF (renamed to avoid problems)
native TextDrawSetPosition(Text:textFloat:xFloat:y);
// Same as YSF (renamed to avoid problems)
native PlayerTextDrawSetPosition(playeridPlayerText:textFloat:xFloat:y); 
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#76

Can i get .so version please i didn't found it
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#77

Quote:
Originally Posted by DeadBrain
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Can i get .so version please i didn't found it
Server version?
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#78

This plugin is a fucking joke any invalid aim data sent to the server will basically crash it
At least release it properly and "know what you're doing" if you want to release such sensitive stuff that deals with sync data.
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#79

Need 0.3.7 .so version
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#80

About .so file just change name of the file from SKY.dll to SKY.so then extract .dll file again then enjoy, ''here you can go now son thank you''.
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