[FilterScript] Dynamic Gate System V.2 by OsamaKurdi
#21

Quote:
Originally Posted by RogueDrifter
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Код:
public OnPlayerSpawn(playerid)
{
    killtimer1[playerid] = SetTimerEx("auto", 500, 1, "i", playerid);  
    return 1;
}
Move this to OnPlayerConnect
Done, thanks for reporting.
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#22

nice Job but i think Buggy or can u help me ...

i create the gate althing is good then i do the /editgate open for the open Position
then i do /editgate Close for the Close Position

ok both save then i must write /gate the gate must move but always the same error You are not near a Gate ( but im infront of the gate next to gate )
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#23

Quote:
Originally Posted by Suikast
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nice Job but i think Buggy or can u help me ...

i create the gate althing is good then i do the /editgate open for the open Position
then i do /editgate Close for the Close Position

ok both save then i must write /gate the gate must move but always the same error You are not near a Gate ( but im infront of the gate next to gate )
Thanks for report,
Make sure that you are near of your gate in 6 radius in front of the gate.
(NOTE: system tested many times)
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#24

bump
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#25

Nice bremin!
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#26

Nice job brother keep it up
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#27

Cool and nice +rep for you
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#28

It's cool script, keep it up man
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#29

bump
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#30

why all the time just bump and bump all dude..
you must wait for the visiters to view your post

On Topic: That is nice system
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#31

Good work!
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