Quote:
Originally Posted by quellcrist
There's been a few people who weren't afraid to change, which begs the question why... is everyone else roleplaying the SAME thing on a more than decade old platform?
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How do you mean, roleplaying the same thing?
There's 2 questions in this...
I role-played a medic when I did, as that was what my character became through the progressive story that came about my playing on SAMP in total.
When I was a noob, I was the worst in a sense and got given a family slot by someone who was leaving the server. I ended up running a group of 6-8 players where we'd be drug running/material running and loading up the family safe. We'd gone around DMing, RKing, and metagaming the literal crap out of everybody without actually being told, or explained as to what we were doing.
The cops would simply offload a clip, and you'd be dealt with by the respawn-wanted-pickup, or they'd throw you into jail simply for the heck of it if they could taze and cuff you.
The gangs started to simply camp our HQ, and in the end because I wouldn't give up, the first ever bit of admin abuse I encountered occurred...
One of the gang members, using admin priviledge, logged in on my character, and put a hit of all my money, on myself, and then had his hitman mate execute the hit, leaving me to log into a negative balance, and the gang safe not having anywhere near enough money to recover it.
For the second question, which is why the outdated platform, and why the reluctance to change? Because it fucking works, and it can be fixed easily when it does fail if you have skill...
If you don't know how to fix this sort of thing, this is where you end up with a server owner who can't maintain shit, and you end up with an empty server because nothing is being added or fixed, it's all just 'as it is'.
Now, additions... Many, and I mean a vast amount of people think something needs to be 'added' to make it 'cool' to play on a server, where often that isn't the case... Basic, simple improvements, make the users feel like things are actually being enhanced, as long as you make sure you cater to those who want it, and those who don't.
Case in point, NGRP scripts 'vehicle menu'... That piece of shit, is fucking so bad... And here is the main reason on why...
Sure, it works by pressing 'submission', yet what else is hooked onto that? Hydraulics bunny hop...
So I report this 'conflict' because it's a bad thing to have happen, and not be able to turn it off (A simple Y or N key usage in the car should be able to toggle it, and I mentioned this, but alas, nope...), as every 'hop' makes a vehicle dialog come up rendering the hydraulics wasted as you can't turn the menu off or change the key.
Told dev team about this, and they told me, that because I had hydraulics in my PRIVATELY OWNED ambulance that I was showing it in, that it was Non-RP and closed the ticket...
Each time reopening the ticket and telling anyone about it, it was simply 'Non-RP'...
Now given that within 6 months the NGRP sa-mp team all bailed and fucked off to GTA V, of which they still haven't got shit, and then closed the SAMP server down, it's pretty safe to say that the inexperience and the non-want to be on the 'outdated' platform surely led NGRP to demise, as really, if the few that knew what was up with that script, had the urge and 'support' by the management to pay, or hire appropriately, it could have kept going.
In short, I use SA-MP because it works, it doesn't need a high end machine to run, and is simple.
You also have to wonder, you're on the sa-mp forums, asking why we have a reluctance to change from sa-mp... Like, that's like going to a linux desktop user group and asking them why they don't change from Linux, or going to windows user group and asking why not linux...
-Edit-
I may have missed the point with the platform, but this would also apply to script choice as well... Everyone has the godfather feel, 'upgraded' but yet retaining the same base idea because nothing got touched anything more than 3 steps deep into a callback, or a function. (Also because players like the feel of it aesthetically, refer to Clagons VXRP script... It was awesome, yet not many jumped on board with it, but it doesn't mean to say it wasn't good)
With the old ProxDetect being hacked to fuckery simply to get it 'working' because someone couldn't fix it, didn't have time, but made something that 'worked'.
This editing in a sense, breaks the script and makes it less featured simply because someone didn't have skill, which is something which I've seen a lot of when checking diff on various portions.
When you're breaking the code by trying to fix it, and yet still can't fix it, until someone throws you a copy-paste to get you going again, the original script may 'run', but it's highly likely that even though the errors don't show, that it's just terrible code, and it's going to get worse eventually as shit, built on shit, will continue to be shit, and probably get worse.